Five Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'5", this woman sports pastel clothing, slightly heavier than average wear. She wears a small hat to hide her balding. She tend to wears goggles to shield her eyes.
Personality: Prone to second guessing herself, she comes off as nervous. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the north to a Spice Merchant, Five learned a great deal about her father's area of expertise. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Five took refuge in the large cave and found the beat up club and armor she uses now. She became a Spice Merchant soon after.
Motivation: She is currently in port desperately looking for someone to get her out; and wants to open a new tavern
Ideals: Justice. Flaws: Shy. Bonds: Job, Nature, Slave. Occupation: Spice Merchant
Voice: Boston accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 400 gp.
Nissa Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a tight tan one piece outfit complete with pants, hood, and a cape. She has moderate length black hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She never swears and excessively uses polite adverbs when speaking. She has all her life been fascinated with music.
History: She was born the only child of a wealthy merchant. She moved from fad to fad and when she turned 15 she discovered music. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to have a good time and be beloved; and retire the richest woman in the south
Ideals: Optimist, Artistic, Entrepeneur. Flaws: Insomniac. Occupation: Weaver
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 23 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Auran, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4
Possessions: 600 gp. Peridot (30 gp). Carnelian (30 gp). Blue quartz (4 gp).
Daar Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who wears dark leathers with embroidery. She has styled her black crest well, parting it to the right. Her face is covered beneath a completely black helmet.
Personality: She never swears and excessively uses polite adverbs when speaking. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Daar was raised in a hard working conservative environment. Cursed with lycanthropy at a very young age, Daar has worked very hard to control her curse. She became a Doctor soon after.
Motivation: Sabotage a competitor.
Ideals: Optimist. Flaws: Disease. Bonds: Rich, Job. Occupation: Doctor
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 34 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 16 (+3) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 300 gp.
Portia Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'0" has a big stupid grin on her face most of the time. She is well dressed, constantly wearing a white suit, violet shirt, and grey tie. Her brown hair is kept up in a ponytail inside a feathered hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She's also a talented Tanner, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Farmer responsibilities is difficult; and she would like to get married and retire
Ideals: Fighting. Flaws: Insane. Bonds: Has a crush, Nature, Job. Occupation: Farmer
Voice: Relaxed voice
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 80 gp.
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