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NPC Generator

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Advanced [show]


Heather Crane, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears bulky violet painted plate armor. Her auburn hair is wavy and long. Her eyes are hazel and she is always smoking a pipe.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Heather was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better world.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Logical, Fighting. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

Heather Crane, Female Half-Elf Bard 8
Medium (5'6") Half-Elf, Neutral Evil (CR 8)
Armor Class 15
Hit Points 21 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 9 (-1)15 (+2) 6 (-2)7 (-2)
Skills Acrobatics +8, Investigation +5
Senses Passive Perception 8
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +5 / 2d10+2, Ranged +8 / 2d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: 8000 sp. Blue star sapphire (1300 gp). Coral (130 gp). White opal (1300 gp). Violet garnet (1400 gp). Deep blue spinel (1400 gp).


Social Check DCs


Heather Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a robe, a symbol of the four houses of cards around her neck, and a shortbow on her belt. Her chestnut hair is drawn into a tight pony tail with a skull scrunchie. Her eyes are violet and she is always smoking a pipe.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She also has developed a complete distrust of the Mayor profession.

History: Heather was born the youngest of three triplets. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Detective work with an outfit from a few towns over. Detective work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: Further expansion of business; and her relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Detective

Voice: Ums and uhs a lot

Attributes [hide]

Heather Mellerelel, Female Half-Elf Aristocrat 5
Medium (4'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4

Possessions: 300 gp. Star rose quartz (30 gp). Rhodochrosite (6 gp). Amber (40 gp).


Social Check DCs


Sweet Running, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a weathered and beat up set of banded mail beneath an oversized pastel coat. She has a penchant for wearing a ring with an oversized sapphire on her right hand. Her long beige fur is drawn into a two foot long braid. She wears large thick round spectacles.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Energy wise she seems alert and responsive.

History: She was born in the south, but her parents moved at a very young age to the west. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Opinionated, Professionalism. Bonds: Rich, Immigrant. Occupation: Tailor

Voice: American accent

Attributes [hide]

Sweet Running, Female Tabaxi Sorcerer 9
Medium (5'10") Tabaxi, Neutral Good (CR 9)
Armor Class 8
Hit Points 26 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)9 (-1) 13 (+1)13 (+1)
Skills Acrobatics +1, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 11000 sp. Silver comb with moonstones (800 gp).


Social Check DCs


Carlin Munggen, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who dresses like a well dressed Stylist does. She has dyed her greying golden hair a little too much giving a sharp golden color. Her eyes, though not visible through her cowl, are amber.

Personality: She will rave to anyone who will listen. She is a font of random trivia from the lore and stories she has discovered

History: She was born blind and as such lacked many opportunities for work. Brilliant and gifted she never wanted to apply herself. She's also a talented Sage, but doesn't like to broadcast it.

Motivation: To share knowledge with the world; and she'd like to take her coworkers down a peg

Ideals: Logical, Gifted. Flaws: Insane, Disease. Bonds: Job. Occupation: Stylist

Voice: Pronounces difficult words wrong

Attributes [hide]

Carlin Munggen, Female Gnome Monk 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)8 (-1) 14 (+2)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Alexandrite (800 gp). Deep green spinel (120 gp).


Social Check DCs

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