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NPC Generator

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Advanced [show]


Heather Webley, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 4'8". She wears suspenders and brown workpants. Her shirt is blue, and she wears a heavy brown leather apron most of the time, and her gloved hand is found clutching a axe. With bright silver hair. Her eyes are amber and she is always smoking a pipe.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She got into the Locksmith business at a young age. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She ran away from her former home and has been making her living as a Locksmith for the past few years.

Motivation: Meet up once more with her childhood friend; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Philantrophist, Extrovert. Bonds: Job, Criminal record, Adventurer. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Heather Webley, Female Human Fighter 6
Medium (4'8") Human, Lawful Evil (CR 6)
Armor Class 12
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)8 (-1) 16 (+3)16 (+3)
Skills Arcana +2, Athletics +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4

Possessions: 5000 sp.


Social Check DCs


Adelard Hastings, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky grey painted plate armor. He is muscular with a powerful set of arms. His hair is long and brown with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: While he acts the brute, he is far gentler than he would appear. He is frequently practicing swordplay.

History: Adelard hails from a village terrorized by brigands. When Adelard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has dedicated himself to building a better trade route.

Motivation: He feels threatened by others; and he wants revenge against brigands

Ideals: Fighting. Flaws: Fearful. Bonds: Military, Enemies, Adventurer. Occupation: Farmer

Voice: Sensual and smooth

Attributes [hide]

Adelard Hastings, Male Human Cleric 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 13 (+1)16 (+3) 18 (+4)13 (+1)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 14
Languages Common, Sylvan, Orc, Infernal
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 800 sp. Deep green spinel (40 gp).


Social Check DCs


Dee TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears rags and sports a simple walking cane. She keeps her white hair in a flapper bob. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a bit of a xeno-phobe, disliking non-Halflings.

History: She served in the navy to pay for her family's outstanding loans. When Dee reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.

Motivation: To be a Sailor again; and she wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Racist. Bonds: Poor, Military, Immigrant, Job. Occupation: Locksmith

Voice: Squeaky

Attributes [hide]

Dee TellPenny, Female Halfling Warrior 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 42 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)9 (-1) 18 (+4)12 (+1)
Skills Perception +7, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Reynard Crosis, Male Half-Elf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His golden hair has been sun bleached extensively. He wears a mask on his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: When he was but 5 years old his parents immigrated from the north. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: He seems to be bored by most things; and he is content

Ideals: Artistic. Flaws: Terse, Mundane. Bonds: Family, Immigrant. Occupation: Unemployed

Voice: Soft and melodious

Attributes [hide]

Reynard Crosis, Male Half-Elf Ranger 5
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven, Auran, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Amethyst (60 gp).


Social Check DCs

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