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NPC Generator

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Advanced [show]


Chem Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His clothes are grease stained in places. He wears a broad hat to cover his moderate length purple hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He takes great joy in being the best Scribe in town.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his mother's forge. He tends to his Scribe job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Flaws: Insane. Bonds: Poor, Immigrant, Job. Occupation: Scribe

Voice: Sore throat, cough

Attributes [hide]

Chem Temerity, Male Tiefling Aristocrat 8
Medium (6'2") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 30 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)14 (+2) 15 (+2)10 (+0)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Infernal, Aquan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 90000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mindartis Ariessus, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, but even with his fine clothing he looks run-down. His white hair is kept up in a ponytail inside a top hat. His hazel eyes are passionate and lively.

Personality: He is fixated on the number 21. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted arcane powers by his dying brother.

Motivation: An old rival family wants him found.

Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Family. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

Mindartis Ariessus, Male Elf Adept 13
Medium (4'9") Elf, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 51 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)9 (-1) 8 (-1)16 (+3)
Skills History +3, Medicine +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. A silver and pearl hairclip (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Raethran, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she likes to wear ponchos typically of a light yellow in addition to tight pants. Her red hair is well kept. Her fierce green eyes like to dwell on things.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in a small village she learned the ways of the warrior from her mother. Her mother took her hunting and taught her how to get in the mind of other creatures. In the meantime she has taken over work as a Shoemaker and occasionally as a mercenary.

Motivation: To clean up the streets; and wants to open a new tavern

Ideals: Fighting. Bonds: Adventurer, Nature, Job, Guardian. Occupation: Shoemaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alice Raethran, Female Half-Elf Ranger 5
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 8
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20000 cp. Smoky quartz (80 gp). Bloodstone (80 gp). Carnelian (80 gp).


Social Check DCs


Resh Budd, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'0" and muscular, this northern man wears a tight fitting black shirt and pants. His chestnut hair is still thick. His fierce blue eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. His job bores him to no end. He has decided to make it more interesting.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Addict. Bonds: Adventurer, Criminal record, Slave. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Resh Budd, Male Half-Orc Expert 7
Medium (5'0") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1100 gp. Alexandrite (700 gp). Sard (30 gp). Azurite (16 gp).


Social Check DCs

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