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NPC Generator

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Advanced [show]


Nala Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses in green turtlenecks beneath a grey coat with violet slacks. She has dyed her greying red crest a little too much giving a sharp red color. She wears a mask on her face.

Personality: Overbrimming with self-confidence, Nala isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She is able to fit into much smaller and tighter spaces than normal.

History: She was born the only child of a wealthy merchant. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Retire the richest woman in the east; and wants to raise her children well

Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Poor, Family. Occupation: Sellsword

Voice: American accent

Attributes [hide]

Nala Zzzxaaxthroth, Female Dragonborn Commoner 2
Medium (6'3") Dragonborn, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)10 (+0) 15 (+2)12 (+1)
Skills Athletics +0, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +5

Possessions: 170 gp.


Social Check DCs


Immeral Cithreth, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears light armors faded through time and improper care. He sports a flattop hair cut. His brown eyes dart from person to person to random spaces in the air.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a brothel owner, Immeral was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Retire the richest man in the west.

Ideals: Artistic, Logical, Entrepeneur. Bonds: Mentor. Occupation: Priest

Voice: Spits words with contempt

Attributes [hide]

Immeral Cithreth, Male Elf Warlock 5
Medium (5'3") Elf, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)16 (+3) 11 (+0)14 (+2)
Skills Insight +3, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Halfling, Giant, Terran
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: Just what you see.


Social Check DCs


Balam Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. His chestnut hair is heavily combed to the right. His eyes are likewise red.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Further he is a bit of a stoner and is frequently out of it.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He's since become an addict/alcoholic.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Flaws: Antagonistic, Addict. Bonds: Slave, Job, Family. Occupation: Adventurer

Voice: Slow speaker

Attributes [hide]

Balam Pandaemonium, Male Tiefling Ranger 10
Medium (6'3") Tiefling, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 75 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)17 (+3) 12 (+1)19 (+4)
Skills Athletics +7, Performance +8
Senses Passive Perception 11
Languages Common, Infernal, Halfling, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Five In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a brown collared shirt and green pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He wears his lavender fur down. His green eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Five was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Carter father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Regain custody of his daughter; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Philantrophist. Flaws: Disease. Bonds: Adventurer, Poor, Family. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Five In the Wind, Male Tabaxi Aristocrat 2
Medium (6'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Terran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 230 gp.


Social Check DCs

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