Darrow Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This man sports white clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. His black hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He snorts whenever he laughs or is feeling confident. Energy wise he seems alert and responsive.
History: Born in the north to a Stableman, Darrow learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Stableman. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Professionalism. Bonds: Job, Criminal record. Occupation: Stableman
Voice: Farmer accent
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 10)
Armor Class 12
Hit Points 11 (10d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Halander Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long silver hair reaches down to his waist. He has hazel eyes and a red hat with a violet feather.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: From birth he was tutored by a cruel and relentless mentor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is greedy; and retire the richest man in the south
Ideals: Gifted, Entrepeneur. Flaws: Racist. Bonds: Rich, Mentor. Occupation: Mortician
Voice: Soft and mumbly
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 11 (+0) | 16 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Undercommon, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 300 sp.
Whurbin Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. He sports a flattop hair cut. He has amber eyes.
Personality: He can speak with the recently deceased. As long as the job gets done he does not care how it got done.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.
Motivation: Many drow want him driven away; and he is greedy
Ideals: Gifted, Professionalism. Bonds: Rich, Immigrant, Enemies. Occupation: Brewer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 14 (+2) | 4 (-3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 390 gp. 1 Masterwork Uncommon Weapon.
Seddit Ignominy, Female Tiefling [Permalink]
Personal [hide]
Description: She wears green leather gloves, a green jacket, and tight pants. Her blue hair is thinning but still full. She has gleaming, smiling silver eyes.
Personality: She snorts whenever she laughs or is feeling confident. Seddit is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Seddit was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Seddit took refuge in the large cave and found the beat up glaive and armor she uses now. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Her relatives are trying to arrange a marriage; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Logical, Fighting. Bonds: Family, Nature. Occupation: Layabout
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 14)
Armor Class 14
Hit Points 76 (14d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 18 (+4) | 13 (+1) | 7 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +9 / 4d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 6000 gp. An abacus with copper, silver and gold markers (160 gp). Old masterpiece painting (1500 gp). Large well-done wool tapestry (100 gp). A necklace of small pink pearls (5000 gp). Gold dragon comb with red garnet eye (1300 gp). Solid gold idol (800 gp). Embroidered and bejeweled glove (4000 gp). Silver chalice with lapis lazuli gems (160 gp). Gold and topaz bottle stopper cork (1300 gp). 1 Minor magic item.
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