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NPC Generator

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Advanced [show]


William Weston, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a large grey jacket. He has a small bristly mustache and wavy black hair. He tend to wears goggles to shield his eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and William does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is greedy; and he desires power and/or immortality

Ideals: Joker. Flaws: Depressed. Bonds: Military, Adventurer, Rich. Occupation: Performer

Voice: Hissing voice

Attributes [hide]

William Weston, Male Human Bard 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)11 (+0) 13 (+1)14 (+2)
Skills Athletics +1, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 120 gp. Red-brown spinel (110 gp).


Social Check DCs


Geva Ashley, Female Human [Permalink]

Personal [hide]

Description: She wears brown leather gloves, a brown jacket, and tight pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'11" when asserting herself. Her hair is always cut to a buzz. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born blind and as such lacked many opportunities for work. She dropped out of school before completing her studies. She ran away from her former home and has been making her living as a Junk Dealer for the past few years.

Motivation: Nothing but the best is good enough for her; and further expansion of business

Ideals: Logical, Impeccable. Flaws: Disease, Impulsive. Bonds: Job. Occupation: Junk Dealer

Voice: Thin and wheezing

Attributes [hide]

Geva Ashley, Female Human Bard 4
Medium (4'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 7 (-2)14 (+2) 13 (+1)11 (+0)
Skills Persuasion +2, Stealth +5
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Just what you see.


Social Check DCs


Dynamic Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: This eastern woman wears a brown armored body suit, with a simple green line shooting up and back down. Her clothes are grease stained in places. Her gray fur is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She is a Jackalwere in disguise. A few years later when the south was not economically sound they moved to her current location. She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tiefling artifacts is her passion

Flaws: Shy. Bonds: Poor, Immigrant, Adventurer. Occupation: Interpreter

Voice: Speaks in third person

Attributes [hide]

Dynamic Of Ivory, Female Tabaxi Wizard 8
Medium (6'5") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 23 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Persuasion +3, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Finely wrought small gold bracelet (70 gp).


Social Check DCs


Rangrim Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a grey shirt with thin violet vertical stripes and pastel pants. His black hair is kept up in a ponytail inside a top hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a habit of throwing himself into exceedingly dangerous situations.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Rangrim took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rangrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets; and to prove his worth to the world

Ideals: Disciplined, Fighting. Flaws: Impulsive. Bonds: Nature, Guardian. Occupation: Butcher

Voice: Russian accent

Attributes [hide]

Rangrim Frostbeard, Male Dwarf Ranger 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 15 (+2)16 (+3) 12 (+1)12 (+1)
Skills Investigation +5, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Giant, Auran
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 900 sp.


Social Check DCs

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