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NPC Generator

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Advanced [show]


Kallista Rumor, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears skinny pants and wears a black and white robe with the hood down. Her dark red hair is kept up in a ponytail inside a wide-brimmed hat. Her silver eyes are slightly larger than normal.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the north to a Sailor, Kallista learned a great deal about her father's area of expertise. Like her father and her brother before her, after school she went straight into learning to become a Sailor. After a long history of fighting, Kallista and her spouse have recently divorced.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and nothing but the best is good enough for her

Ideals: Impeccable, Joker. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Sailor

Voice: Speaks with a cold

Attributes [hide]

Kallista Rumor, Female Tiefling Commoner 7
Medium (5'7") Tiefling, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)15 (+2) 13 (+1)17 (+3)
Skills Religion +5, Stealth +2
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 1000 gp. Jasper (50 gp). 1 Minor magic item.


Social Check DCs


Decarabia Peace, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries with her a set of hammers on her belt, each one with a jet on the hilt. She keeps her dark red hair in a pixie cut. She has several tiny jet earrings on each ear.

Personality: She is a Interpreter first and foremost. She believes firmly that knowledge should be universal. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Decarabia is combative with any and all who dare try her patience in the slightest.

History: She was born into a rich family. She helped her father out around the business and became quite the natural. She's also a talented Banker, but doesn't like to broadcast it.

Motivation: She is greedy; and she'd like to take her coworkers down a peg

Ideals: Entrepeneur, Fighting, Justice. Bonds: Rich, Job. Occupation: Interpreter

Voice: Smoker's lung

Attributes [hide]

Decarabia Peace, Female Tiefling Warrior 2
Medium (4'10") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)13 (+1) 15 (+2)14 (+2)
Skills Athletics +2, Deception +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4

Possessions: 260 gp.


Social Check DCs


Ermina Badger, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and a wedding ring on her left hand. Her silver hair is lengthy. She has a tattooed face.

Personality: She likes to make people angry or surprised. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She is the product a well kept family trust fund and as such has never really known need. Her childhood dream was to be a Doctor, but she was a colossal failure. She struck the Bather job and began her own company from there.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic. Bonds: In love, Military, Rich, Job. Occupation: Bather

Voice: Uses sign language

Attributes [hide]

Ermina Badger, Female Human Ranger 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)14 (+2) 15 (+2)9 (-1)
Skills Arcana +4, Stealth +2
Senses Passive Perception 12
Languages Common, Giant, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 40 gp.


Social Check DCs


Mogg Snowdon, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a skull on it. His blonde hair is smooth and relatively long. His brown eyes peer out from beneath his Stetson black hat.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. The war was a terrible time for him, and Mogg does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Mogg hails from a village terrorized by gnolls. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Mogg was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He wants revenge against gnolls; and he wants nothing more than to rejoin the army

Flaws: Terse, Depressed. Bonds: Poor, Military, Enemies. Occupation: Stylist

Voice: Can't modulate volume

Attributes [hide]

Mogg Snowdon, Male Half-Orc Sorcerer 6
Medium (5'2") Half-Orc, Neutral Evil (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills Deception +3, History +4
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 200 gp.


Social Check DCs

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