Norman Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He wears a brown coat over a grey low-cut shirt, and a deerstalker hat upon his head. His hair is short and red. He wears crescent spectacles with a black brim.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He believes the world needs to unite to get rid of giants once and for all.
History: Born in the west to a Map Maker, Norman learned a great deal about his father's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is unsatisfied with his job.
Flaws: Antagonistic. Bonds: Job, Enemies, Rich. Occupation: Map Maker
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 70 gp.
Jacoba Romeo, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She typically wears yellow cloth garments or leather armor. She wears her silver hair down. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A deeply religious woman she believes everything happens for a reason. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: She got into the Mayor business at a young age. She moved from fad to fad and when she turned 15 she discovered dancing. She tends to her Mayor job now, and dutifully fulfills any obligations she has.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Ideals: Artistic. Bonds: Poor, Religious, Enemies, Job. Occupation: Mayor
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 18 (+4) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
Possessions: 80 pp. Amethyst (110 gp). Citrine (80 gp). Aquamarine (1500 gp). Amethyst (110 gp).
Dûgz Wesley, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has shaved his head bald. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a very good compulsive liar and kleptomaniac.
History: From birth he was tutored by a cruel and relentless mentor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Some 5 years later his spouse died after the birth of his son. Heartbroken, Dûgz never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he feels that his past leaves him morally obligated to help
Ideals: Joker. Bonds: Criminal record, Mentor, In love, Debt. Occupation: Assassin
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 124 (15d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 16 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
Possessions: 1000 gp. Jet (100 gp). Malachite (15 gp). Emerald (1300 gp). Blue sapphire (1300 gp). Emerald (1300 gp). Lapis lazuli (15 gp). Silver pearl (100 gp). Violet garnet (300 gp). Citrine (80 gp). Violet garnet (300 gp). Black pearl (300 gp). Banded agate (15 gp). Amber (100 gp). Golden yellow topaz (300 gp). Rock crystal (80 gp). Onyx (80 gp).
Pallabar Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears light armors faded through time and improper care. His brown hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the south to a Knight, Pallabar learned a great deal about his father's area of expertise. He worked as a nervous Knight and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To prove his worth to the world; and balancing his hectic life and new knight responsibilities is difficult
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Poor, Job. Occupation: Knight
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 13)
Armor Class 12
Hit Points 64 (13d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Draconic
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
Possessions: 3000 gp. Jeweled electrum ring (8000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

