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NPC Generator

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Ability Scores
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Advanced [show]


Halimath Withrethin, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a tan coat over a white low-cut shirt, and a top hat upon his head. His red hair and beard is wavy and long. His violet eyes are slightly larger than normal.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is harsh and unforgiving.

History: He was raised in a mountains tribe. As a young adult he joined a group advocating for an improvement in Elven conditions. After a long history of fighting, Halimath and his spouse have recently divorced.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Antagonistic, Racist. Bonds: Poor, Nature. Occupation: Banker

Voice: Jittery and nervous

Attributes [hide]

Halimath Withrethin, Male Elf Commoner 3
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 9 (-1)13 (+1)
Skills Deception +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Naill Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. His chestnut hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Flattery will make him almost putty in your hands.

History: His father raised him in a mountain cabin. Naill liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He's attracted to the PC; and wants his loneliness to end

Flaws: Selfish, Secretive. Bonds: Nature, Has a crush. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Naill Sylvaranth, Male Elf Rogue 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 10 (+0)12 (+1)
Skills Athletics +3, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Burgell Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This southern man wears light armors faded through time and improper care. His clothes are grease stained in places. His golden hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of southern immigrants he idolized his father. His father was a soldier and died while he was still young. Burgell was left his father's suit of armor and trained in its use and care. He hasn't been sleeping well lately.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Insomniac. Bonds: Poor, Immigrant, Military. Occupation: Carter

Voice: High pitched, excited

Attributes [hide]

Burgell Murnig, Male Gnome Commoner 2
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)16 (+3) 16 (+3)14 (+2)
Skills Acrobatics +2, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Orc, Draconic, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +5

Possessions: 220 gp.


Social Check DCs


Seebo Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a blue feathered hat and blue clothes. He has moderate length black hair. He has a tattooed face.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Seebo lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Butcher work with an outfit from a few towns over. Butcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 13 years.

Motivation: Doesn't want to be a Butcher and was forced into it by his family.

Flaws: Impulsive. Bonds: Enemies, Family, Job. Occupation: Butcher

Voice: Eastern European accent

Attributes [hide]

Seebo Leffery, Male Gnome Rogue 13
Small (3'4") Gnome, Neutral Evil (CR 13)
Armor Class 11
Hit Points 87 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)18 (+4) 15 (+2)13 (+1)
Skills Deception +5, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Orc, Druidic, Ignan, Gnoll
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3

Possessions: 1000 gp. Rock crystal (30 gp). Onyx (30 gp). Carnelian (30 gp). Rhodochrosite (9 gp). Hematite (9 gp). Eye agate (9 gp). Golden yellow topaz (800 gp). Black opal (800 gp). Golden yellow topaz (800 gp). Fire opal (800 gp). Eye agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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