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NPC Generator

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Advanced [show]


Oppah Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing left arm. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her silver hair is knotted and matted. She has a dull look in her blue eyes.

Personality: Aggressive, abrasive, and angry, Oppah embodies much of what other species detest in the Gnomes. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born at the edge of vast plains. In her 16th year, her parents were killed by a brigands raid, leaving Oppah alone in the world. After a stint in an orphanage, she was adopted. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Revenge.

Flaws: Antagonistic. Bonds: Has a crush, Nature, Enemies. Occupation: Seamstress

Voice: Sensual and smooth

Attributes [hide]

Oppah Gobblefirn, Female Gnome Fighter 1
Small (3'0") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)9 (-1) 13 (+1)11 (+0)
Skills Investigation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 50 gp. 2 Alchemist’s fire.


Social Check DCs


Mord Ridley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears black trousers with brown and white striped suspenders. He wears various colorful collared shirts. His hair is white and curly. He is baby faced.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered music. He was granted arcane powers by his dying sister.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Artistic, Pacifist, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Bellfounder

Voice: pre-pubescent

Attributes [hide]

Mord Ridley, Male Half-Orc Commoner 3
Medium (6'0") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)9 (-1) 15 (+2)10 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Marastyr Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 3'10" and is a bit bulky. She is very muscular particularly in the legs. She wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed warhammer, just in case. She keeps her white hair in a flapper bob. Her eyes are gray and she is always smoking a pipe.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She can't help but pocket interesting objects she comes across

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Barber arts, while her mother instructed her in etiquette, music and courtly manner. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. After a long history of fighting, Marastyr and her spouse have recently divorced.

Motivation: To unite with her brother; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Antagonistic. Bonds: Criminal record, Rich, Religious, Family. Occupation: Barber

Voice: Pronounces O like U

Attributes [hide]

Marastyr Aranore, Female Dwarf Barbarian 12
Medium (3'10") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 84 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 10 (+0)14 (+2) 11 (+0)14 (+2)
Skills Arcana +6, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Auran
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +4

Possessions: 100 pp. Brass mug with jade inlays (600 gp). 1 Minor magic item.


Social Check DCs


Elizabeth Burton, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She carries with her a set of sickles, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her brown hair is wavy and long. Her face is covered beneath a completely black helmet.

Personality: Prone to second guessing herself, she comes off as nervous. A true patriot, Elizabeth would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born in the west her family was never financially stable. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elizabeth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her religion dominates her actions

Ideals: Fighting. Flaws: Shy. Bonds: Military, Poor, Religious. Occupation: Interpreter

Voice: Forgets to breathe while speaking

Attributes [hide]

Elizabeth Burton, Female Human Wizard 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)13 (+1) 11 (+0)12 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 pp.


Social Check DCs

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