Yebe Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: This woman stands a little under 3'3" and is a bit bulky. She is very muscular particularly in the legs. She wears dark leathers with embroidery. She wears a wide-brimmed hat to hide her balding. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Yebe studied abroad. A freak accident while working with her Adventurer mother left her crippled. She was always very intelligent and has formed a secret society of specialists.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Gifted, Impeccable. Flaws: Antagonistic, Disease, Secretive. Occupation: Glassblower
Voice: Sounds elderly
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 9)
Armor Class 12
Hit Points 82 (9d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 18 (+4) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Celestial
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1000 gp. Red spinel (110 gp). Rock crystal (40 gp). Coral (110 gp). Zircon (40 gp). Banded agate (11 gp). Freshwater pearl (11 gp). Sard (40 gp). Sard (40 gp).
Numba Daergel, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is well dressed, but even with her fine clothing she looks run-down. She keeps her long chestnut hair kept up in a rat tail. Her amber eyes are passionate and lively.
Personality: She is business-like. She takes instructions and follows them to the letter. She invites people to come help in her community garden.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Warrior school at a young age so that she could practice her necromantic talents. She used her abilities to travel the world and help people.
Motivation: Seeks redemption; and she would like to get married and retire
Ideals: Professionalism, Philantrophist, Gifted. Bonds: Poor, Immigrant. Occupation: Mason
Voice: Gruff and masculine
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 24 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 11 (+0) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2
Possessions: Rose (50 gp). Rhodochrosite (11 gp). Red garnet (80 gp). Eye agate (11 gp). 1 Minor magic item.
Vicky Accord, Female Half-Elf [Permalink]
Personal [hide]
Description: This western woman wears tight fighting clothing, which leaves very little to the imagination. Her clothes are grease stained in places. Her golden hair is knotted and matted. She has amber eyes and a yellow hat with a brown feather.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the west her family was never financially stable. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep; and to prove her worth to the world
Ideals: Fighting. Flaws: Insomniac, Impulsive. Bonds: Poor, Immigrant. Occupation: Bowyer
Voice: Uses sign language
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 6000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Kairon Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is generally shirtless and showing off his tattooed chest. His whole body is exceptionally muscular. He keeps his chestnut hair in a flapper bob. His eyes, though not visible through his cowl, are white.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: The child of eastern immigrants he idolized his mother. His childhood dream was to be a Unemployed, but he was a colossal failure. Days after completing his studies, news broke out that his hometown was attacked by giants. Kairon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Half-Orc compassion; and expand his business
Ideals: Philantrophist. Flaws: Racist. Bonds: Immigrant, Job, Enemies. Occupation: Barber
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 7)
Armor Class 12
Hit Points 48 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 300 gp.
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