Caelynn Amastacia, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a slight overbite and is overall scrawny. With bright red hair. Her eyes are violet and she is always smoking a pipe.
Personality: A skeptical and narcissistic woman, Caelynn's first love is herself. Her second love is also herself. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Caelynn was left her mother's suit of armor and trained in its use and care. She now mingles about in high society.
Motivation: To protect her home; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Military, Rich, Guardian. Occupation: Ruler
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 15)
Armor Class 11
Hit Points 132 (15d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
Possessions: White opal (1600 gp). Deep blue spinel (500 gp). Hematite (7 gp). Lapis lazuli (7 gp). Moss agate (7 gp). Black pearl (500 gp). Aquamarine (500 gp). Golden yellow topaz (500 gp). Moss agate (7 gp). Bloodstone (20 gp). Rose (20 gp). Black pearl (500 gp). Star rose quartz (20 gp). Black pearl (500 gp). Jet (150 gp). Obsidian (7 gp). Tiger eye turquoise (7 gp). Hematite (7 gp). 1 Medium magic item.
Cimer Sarcasm, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses like a well dressed Weaver does. He wears his blue hair down. He wears a mask on his face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a minor phobia of water and hates getting wet.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has worked as a Weaver like his mother before him.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Mundane, Fearful. Bonds: Job, Criminal record, Family. Occupation: Weaver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 90 (8d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 17 (+3) | 10 (+0) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 500 gp. Star rose quartz (60 gp). Deep green spinel (160 gp). Eye agate (5 gp). Tiger eye turquoise (5 gp). Golden yellow topaz (1200 gp). Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Valafar Anger, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears dark leathers with embroidery. His long blue hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is fixated on the number 88. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He comes from a rich northern family. Valafar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Revenge; and he wants revenge against gnolls
Flaws: Insane. Bonds: Rich, Adventurer, Has a crush, Enemies. Occupation: Glassblower
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 14)
Armor Class 9
Hit Points 73 (14d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 21 (+5) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 |
Possessions: 200 pp. Chrysoberyl (90 gp). Jade (90 gp). Alexandrite (400 gp). Brown-green garnet (90 gp). Chrysoprase (80 gp). Rhodochrosite (14 gp).
Zaffrab Daergel, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His red hair is cut short. His eyes are likewise green.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born several months after his mother was called into army service. He was taken as a slave by a traveling circus and forced to perform He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home; and to share knowledge with the world
Ideals: Logical. Bonds: Immigrant, Guardian, Military, Slave. Occupation: Cartwright
Voice: Nasally tone
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 8)
Armor Class 12
Hit Points 58 (8d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Celestial, Terran
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1600 gp.
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Their contribution stands as a beacon of hope for all adventurers!

