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NPC Generator

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Advanced [show]


Murgen Mitchell, Female Half-Orc [Permalink]

Personal [hide]

Description: She sports white clothing, slightly heavier than average wear. She wears her blonde hair down. Her fierce amber eyes like to dwell on things.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She is the product a well kept family trust fund and as such has never really known need. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Expand her business; and she is unsatisfied with her job

Flaws: Shy, Antagonistic. Bonds: Rich, Adventurer, Job. Occupation: Detective

Voice: Russian accent

Attributes [hide]

Murgen Mitchell, Female Half-Orc Barbarian 1
Medium (4'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)10 (+0) 17 (+3)6 (-2)
Skills Arcana +2, Medicine +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 70 gp.


Social Check DCs


Loopmottin Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She is typically in her Spice Merchant uniform, and carries lances. She wears her hair in dreadlocks. Her eyes, though not visible through her cowl, are green.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She got into the Spice Merchant business at a young age. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has worked as a Spice Merchant like her mother before her.

Motivation: Expand her business; and a rival would like her out of the picture

Ideals: Fighting. Flaws: Emotional, Insane. Bonds: Job, Criminal record. Occupation: Spice Merchant

Voice: Spanish accent

Attributes [hide]

Loopmottin Fiddlefen, Female Gnome Druid 3
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 29 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 19 (+4)14 (+2) 14 (+2)11 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. Deep green spinel (150 gp). Alexandrite (600 gp). 1 Simple lock.


Social Check DCs


Helen Quinton, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her red hair is slicked back into a classic pompadour. Her green eyes peer out from beneath her top brown hat.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Helen is combative with any and all who dare try her patience in the slightest.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Money/treasure; and she is greedy

Ideals: Athletic, Justice. Flaws: Disease. Bonds: Rich, In love. Occupation: Mason

Voice: Indian accent

Attributes [hide]

Helen Quinton, Female Human Rogue 11
Medium (5'0") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 38 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)9 (-1) 6 (-2)11 (+0)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2600 gp. Fiery yellow corundum (1100 gp). Freshwater pearl (14 gp). Jasper (30 gp). Freshwater pearl (14 gp). Alexandrite (900 gp). Freshwater pearl (14 gp). Bloodstone (30 gp).


Social Check DCs


Norman Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He has the majority of his body covered in plate. His tied-back hair is white. His blue eyes lackadaisically let the world flow into them.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur, Gifted, Logical. Flaws: Disease. Occupation: Adventurer

Voice: Tuts and clicks tongue

Attributes [hide]

Norman Kelsey, Male Human Paladin 2
Medium (5'7") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)13 (+1) 15 (+2)16 (+3)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 sp.


Social Check DCs

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