Art In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears brown leather gloves, a brown jacket, and tight pants. She carries with her a set of clubs, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her orange fur is thinning but still full. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: Art hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born at the edge of vast island. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Art fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic, Gifted. Bonds: Military, Nature. Occupation: Masseuse
Voice: Relaxed voice
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 56 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Giant, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: Carnelian (30 gp). Rich purple corundum (600 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item.
Griselda Marleigh, Female Human [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of strength around her neck, and a shortbow on her belt, and carries shortbows. Her brown hair, when down, is lengthy. Her eyes are hazel and she is always smoking a pipe.
Personality: Calm and collected, she is a well trained Courier. As long as the job gets done she does not care how it got done.
History: Born to a pair of adventurers, Griselda grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.
Motivation: To reunite with her old friends; and balancing her hectic life and new courier responsibilities is difficult
Ideals: Fighting, Professionalism, Entrepeneur. Bonds: Job, Adventurer. Occupation: Courier
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp. Blue quartz (10 gp). 4 Smokesticks.
Mary Galanodel, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a violet shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her auburn hair is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is overprotective of those who hire her services. She does not believe in violence as a means to an end. She is a dedicated Baker but believes her peers are too gung-ho.
History: Mary hails from a village terrorized by illithids. Like her mother and her sister before her, after school she went straight into learning to become a Baker. She became a Baker soon after.
Motivation: Doesn't want to be a Baker and was forced into it by her family; and several ex partners dislike her way of doing things and want revenge
Ideals: Pacifist. Bonds: Guardian, Enemies, Job, Family. Occupation: Baker
Voice: Scratchy, weak
Attributes [hide]
Medium (4'7") Half-Elf, True Neutral (CR 14)
Armor Class 10
Hit Points 117 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 17 (+3) | 18 (+4) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Gnome, Terran, Celestial
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 3000 gp. Tiger eye turquoise (14 gp). Rose (70 gp). Blue quartz (14 gp). Rhodochrosite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lûgnak England, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears white leather gloves, a white jacket, and tight pants. His red hair is drawn into a tight pony tail with a clover scrunchie. This hazel eyed northerner is not easily forgotten.
Personality: He is fixated on the number 37. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not trust anyone and sleeps with one eye open.
History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Half-Orc Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark
Ideals: Logical. Flaws: Insane, Insomniac, Disease. Bonds: Adventurer. Occupation: Unemployed
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Good (CR 9)
Armor Class 10
Hit Points 57 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +5
Possessions: 1900 gp. Rhodochrosite (12 gp). Blue sapphire (1100 gp). Golden pearl (70 gp). Jasper (30 gp). Azurite (12 gp). Amethyst (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


