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NPC Generator

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Advanced [show]


Yebe Sympony, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her silver hair is heavily combed to the left. Her hazel eyes lackadaisically let the world flow into them.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She served in the navy to pay for her family's outstanding loans. There was a wharf not far from home where she often wandered off to fish. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion.

Flaws: Fearful. Bonds: Poor, Adventurer, Military, Nature. Occupation: Shipwright

Voice: Deep voice with rolling R's

Attributes [hide]

Yebe Sympony, Female Gnome Ranger 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Zook Sympony, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is braided into rings. His eyes are green.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He misses his home and complains about the freezing weather, even in summer.

History: Born in the south to a Shepherd, Zook learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Zook took refuge in the old dungeon and found the beat up lance and armor he uses now. He now mingles about in high society.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and he is being blackmailed/forced/etc and this influences his actions

Bonds: Job, Immigrant, Nature, Rich, Criminal record. Occupation: Shepherd

Voice: Uses lots of figures of speech

Attributes [hide]

Zook Sympony, Male Gnome Bard 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)10 (+0) 11 (+0)12 (+1)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 48000 sp.


Social Check DCs


Azza Sadness, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a robe, a symbol of her god around her neck, and a lance on her belt. Her hair is purple and very short. Her eyes are white and she is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. She is a font of random trivia from the lore and stories she has discovered

History: Born in a small village she learned the ways of the warrior from her mother. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has been saving her money to try and buy her sister's freedom.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Addict. Bonds: Enemies, Family. Occupation: Spy

Voice: Spanish accent

Attributes [hide]

Azza Sadness, Female Tiefling Cleric 8
Medium (5'2") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)11 (+0) 18 (+4)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643320000

Possessions: 30 pp. Zircon (50 gp). Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Colton, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She typically wears grey cloth garments or leather armor. Her golden hair is braided into rings. Her fierce brown eyes like to dwell on things.

Personality: She is business-like. She takes instructions and follows them to the letter. Animals are drawn to her, and she is able to talk to them.

History: Born in a small village she learned the ways of the warrior from her father. In her 10th year, her parents were killed by a drow raid, leaving Mary alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Athletic, Professionalism, Gifted, Fighting. Bonds: Enemies. Occupation: Guard

Voice: Middle-eastern accent

Attributes [hide]

Mary Colton, Female Human Sorcerer 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)15 (+2) 12 (+1)9 (-1)
Skills Athletics +5, Investigation +4
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs

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