Aym Loathe, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears dark leathers with embroidery. Her hair is short and chestnut. She wears a mask on her face.
Personality: Eccentric and domineering, Aym will drive conversation. She pushes her goals aggressively. She is also a coward if confronted.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform Days after completing her studies, news broke out that her hometown was attacked by goblins. Aym was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: She wants to get laid; and revenge
Ideals: Extrovert. Flaws: Fearful. Bonds: Slave, Enemies, Has a crush. Occupation: Blacksmith
Voice: French accent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 50 gp. Golden pearl (90 gp). 1 Banded mail.
Oda Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is physically well-built. Her tied-back hair is red. She wears crescent spectacles with a black brim.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She always tries to repair and not replace. It was this mentality that drove her into the Barrister business.
History: Oda lived on a farm with her mother, near the main road leading to a nearby town. She went to a religious school and was inspired by the priests there in charitable deeds. She has since lost track of the people in her past.
Motivation: An old rival family wants her found.
Ideals: Persistence. Flaws: Sensitive. Bonds: Family, Religious. Occupation: Barrister
Voice: Mousy voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 11)
Armor Class 11
Hit Points 65 (11d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Sylvan, Druidic
Attacks Melee +1 / 3d8-3, Ranged +4 / 3d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 2 |
Possessions: 130 pp. Hematite (13 gp). Moss agate (13 gp). Golden yellow topaz (1500 gp). Golden yellow topaz (1500 gp). Hematite (13 gp). Black pearl (1500 gp). Jade (80 gp). Sard (60 gp). Jet (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beleth Dread, Female Tiefling [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her whole body is exceptionally muscular. Her silver hair is drawn into a tight pony tail with a cross scrunchie. Her eyes are likewise silver.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Animals are drawn to her, and she is able to talk to them.
History: When she was but 7 years old her parents immigrated from the north. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and meet up once more with her childhood friend
Ideals: Gifted, Logical. Flaws: Insomniac. Bonds: Adventurer, Immigrant. Occupation: Blacksmith
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Tiefling, Neutral Evil (CR 7)
Armor Class 10
Hit Points 56 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 15 (+2) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 200 gp. Iolite (40 gp).
Nedda Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: She usually wears her white robe and has her trident always slung over her shoulder. She has a moderate pudge and is not very fit. Her tied-back hair is red. Her hazel eyes dart from person to person to random spaces in the air.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Gifted from a young age, Nedda studied abroad. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has been saving her money to try and buy her sister's freedom.
Motivation: Marry her sister to traveling adventurers; and she wants to get laid
Ideals: Opinionated, Gifted. Flaws: Depressed. Bonds: Family, Has a crush. Occupation: Barrister
Voice: Scandinavian accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 10)
Armor Class 13
Hit Points 30 (10d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 7 (-2) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 140 pp. Fire opal (1000 gp). Freshwater pearl (7 gp). Deep green spinel (60 gp). Aquamarine (1000 gp). Banded agate (7 gp). Eye agate (7 gp). Alexandrite (1000 gp). Red garnet (60 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

