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NPC Generator

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Advanced [show]


Bhevek Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is renowned for his bright white suits and hats. He keeps his white hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a white middle class family as the only child. He worked as a nervous Fisher and found it very stressful. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Expand his business.

Ideals: Entrepeneur. Flaws: Shy, Mundane. Bonds: Job. Occupation: Fisher

Voice: Hard of hearing, loud

Attributes [hide]

Bhevek Quickstep, Male Halfling Warrior 16
Small (3'3") Halfling, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 147 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)16 (+3) 14 (+2)13 (+1)
Skills Athletics +6, History +8
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Celestial, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +8

Possessions: Rose (60 gp). Jet (130 gp). Azurite (14 gp). Golden yellow topaz (800 gp). Rhodochrosite (14 gp). Eye agate (14 gp). Tiger eye turquoise (14 gp). Red garnet (130 gp). White pearl (130 gp). Deep blue spinel (800 gp). Coral (130 gp).


Social Check DCs


Immeral Raethran, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has a very tight haircut. His eyes are a pleasant violet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also hits on women, regardless of circumstances.

History: He was always a brilliant, if unscrupulous mind. Through the years after Immeral was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Immeral's father didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's attracted to the PC; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Has a crush. Occupation: Healer

Voice: Uses lots of figures of speech

Attributes [hide]

Immeral Raethran, Male Elf Fighter 10
Medium (5'3") Elf, Chaotic Good (CR 10)
Armor Class 13
Hit Points 57 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)16 (+3) 11 (+0)11 (+0)
Skills Nature +7, Stealth +7
Senses Passive Perception 10
Languages Common, Elven, Orc, Druidic, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1700 gp. Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tûkâ Dayton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his white boots flare out at the collars. He is physically well-built. His hair is silver and curly. His amber eyes dart from person to person to random spaces in the air.

Personality: While he acts the brute, he is far gentler than he would appear. Flattery will make him almost putty in your hands.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tûkâ fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Selfish, Antagonistic. Bonds: Rich, Adventurer. Occupation: Courier

Voice: Soft and melodious

Attributes [hide]

Tûkâ Dayton, Male Half-Orc Paladin 1
Medium (6'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)13 (+1) 9 (-1)9 (-1)
Skills Nature +3, Performance +1
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Gerald Runghold, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His skin is fair and his fingers are delicate and long. His blonde hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He has always had a great fascination with Half-Orc culture. He is able to fit into much smaller and tighter spaces than normal.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Racist, Insane. Bonds: Poor. Occupation: Banker

Voice: Jittery and nervous

Attributes [hide]

Gerald Runghold, Male Half-Elf Barbarian 4
Medium (5'8") Half-Elf, Chaotic Good (CR 4)
Armor Class 9
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills Religion +2, Stealth +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 500 gp. Chalcedony (60 gp).


Social Check DCs

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