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NPC Generator

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Advanced [show]


Heward Mori, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears bulky grey painted plate armor. He has white hair. He wears a mask on his face.

Personality: He will rave to anyone who will listen. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a necromancer, Heward was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.

Motivation: To unite with his brother; and regain custody of his son

Flaws: Insane, Antagonistic, Addict. Bonds: Mentor, Family. Occupation: Mayor

Voice: growls and snarls, animalistic

Attributes [hide]

Heward Mori, Male Human Monk 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)15 (+2) 12 (+1)12 (+1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Giant, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 60 gp.


Social Check DCs


Fargas Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a large red jacket. His hair is blonde and curly. His eyes are amber.

Personality: He loves telling others what to do and how they should feel about things. He is skeptical of what others tell him and is slow to trust.

History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Ideals: Athletic, Opinionated, Gifted. Flaws: Shy. Bonds: Rich, Slave. Occupation: Jeweler

Voice: Dutch accent

Attributes [hide]

Fargas Brightmoon, Male Halfling Warrior 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 52 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)14 (+2) 16 (+3)5 (-3)
Skills Animal Handling +6, Arcana +5
Senses Passive Perception 13
Languages Common, Halfling, Giant, Draconic
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 500 gp. Deep blue spinel (1100 gp). Zircon (60 gp). Star ruby (1400 gp).


Social Check DCs


Kristryd Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, brown cloak. She has a moderate pudge and is not very fit. Her blonde hair is kept up in a ponytail inside a feathered hat. Her gray eyes dart from person to person.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She takes great joy in being the best Glassblower in town.

History: She is the product a well kept family trust fund and as such has never really known need. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has worked as a Glassblower like her father before her.

Motivation: She has money and likes to spend it; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Flaws: Antagonistic, Fearful. Bonds: Job, Rich, Enemies. Occupation: Glassblower

Voice: Sensual and smooth

Attributes [hide]

Kristryd Loderr, Female Dwarf Expert 12
Medium (3'10") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 70 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)16 (+3) 9 (-1)15 (+2)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Elven, Draconic
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 4000 gp. Blue star sapphire (800 gp). Coral (140 gp). Coral (140 gp).


Social Check DCs


Fallthra Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'3". She wears tight fighting clothing, which leaves very little to the imagination. Her golden hair is cut short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a great chef.

History: The child of western immigrants she idolized her mother. Cursed with unlife at a very young age, Fallthra has worked very hard to control her curse. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she feels the way she acts is they only way to get by in the world

Ideals: Fighting, Gifted. Flaws: Antagonistic, Disease. Bonds: Immigrant. Occupation: Herbalist

Voice: Speaks in third person

Attributes [hide]

Fallthra Eversharp, Female Dwarf Cleric 12
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 9
Hit Points 69 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)17 (+3) 17 (+3)3 (-4)
Skills Intimidation +0, Perception +7
Senses Passive Perception 17
Languages Common, Dwarven, Gnome, Gnoll, Terran
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443320

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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