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NPC Generator

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Advanced [show]


Rohesia Harlow, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many green ritualistic tattoos. She is dressed in a clean grey cloak covering her clean studded leather. She wears her brown hair up. She wears a mask on her face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is able to fit into much smaller and tighter spaces than normal.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She made a point of taking high paying jobs and getting most of it up front. She has set out to sabotage the competition.

Motivation: Retire the richest woman in the south; and she is unsatisfied with her job

Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Adventurer, Job. Occupation: Gardener

Voice: Creaky witch voice

Attributes [hide]

Rohesia Harlow, Female Human Sorcerer 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)11 (+0) 15 (+2)9 (-1)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 sp.


Social Check DCs


Ellywick Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman wears blue painted combat armor at almost all times and is in decent physical shape. Her red hair is knotted and matted. Her blue eyes are slightly larger than normal.

Personality: She speaks before she thinks and is too direct. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: A powerful slaver made her what she is. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Due to her spouse's obsession with being a Spy they were divorced and she won custody of their daughter. She worked as a Carpenter, and she later adopted a second daughter.

Motivation: An old rival family wants her found.

Flaws: Impulsive, Secretive. Bonds: Mentor, Family. Occupation: Carpenter

Voice: Boston accent

Attributes [hide]

Ellywick Oomtrowl, Female Gnome Ranger 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)10 (+0) 11 (+0)15 (+2)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 50 gp. 1 Small steel mirror.


Social Check DCs


Ishmoz Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He dresses like a well dressed Junk Dealer does. He has golden hair. His gray eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Ishmoz embodies much of what other species detest in the Half-Orcs. The war was a terrible time for him, and Ishmoz does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He helped his mother out around the business and became quite the natural. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Antagonistic, Depressed. Bonds: Job, Military. Occupation: Junk Dealer

Voice: Australian accent

Attributes [hide]

Ishmoz Abram, Male Half-Orc Adept 7
Medium (5'8") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)14 (+2) 5 (-3)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 7
Languages Common, Orc, Sylvan, Elven
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yurk Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is cut short. His eyes, though not visible through his cowl, are hazel.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Blacksmith, his father struggled to pay the bills. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Flaws: Antagonistic. Bonds: Adventurer, Poor, Family. Occupation: Spy

Voice: Spits words with contempt

Attributes [hide]

Yurk Windsor, Male Half-Orc Adept 7
Medium (5'2") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)12 (+1) 8 (-1)9 (-1)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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