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NPC Generator

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Advanced [show]


Faral Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned female very much looks the part of a Navigator. She is tall, broad shouldered and powerfully built. Her black hair has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.

Personality: She snorts whenever she laughs or is feeling confident. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was an athlete and attended two major summer competitions. She never won. She has drifted from career to career and currently works as a Navigator.

Motivation: She'd like to take her coworkers down a peg; and someone believes her a fraud

Ideals: Athletic. Bonds: Job, Criminal record, Religious, Enemies. Occupation: Navigator

Voice: Thin and wheezing

Attributes [hide]

Faral Galanodel, Female Half-Elf Ranger 5
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)16 (+3) 11 (+0)18 (+4)
Skills Nature +6, Stealth +6
Senses Passive Perception 10
Languages Common, Elven, Aquan, Dwarven, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Sard (80 gp). Black star sapphire (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maagog Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green armored body suit, with a simple brown line shooting up and back down. He has a slight overbite and is overall scrawny. He keeps his long white crest kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a small toy that he constantly fidgets with.

History: He was born in the south, but his parents moved at a very young age to the east. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He left for the south, certain he would find work there.

Motivation: Many giants want him driven away; and someone believes him a fraud

Ideals: Opinionated. Flaws: Addict. Bonds: Immigrant, Enemies. Occupation: Navigator

Voice: Pronounces O like U

Attributes [hide]

Maagog Akambherylliax, Male Dragonborn Rogue 7
Medium (6'4") Dragonborn, True Neutral (CR 7)
Armor Class 10
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)14 (+2) 12 (+1)11 (+0)
Skills Intimidation +3, Survival +4
Senses Passive Perception 11
Languages Common, Draconic, Terran
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 3000 sp. Brass mug with jade inlays (600 gp). Gold and topaz bottle stopper cork (1200 gp). An abacus with copper, silver and gold markers (160 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rimple Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. Beneath his clothing is a huge mess of scar tissue. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: This man loves writing and to teach people writing more than just about anything. As long as the job gets done he does not care how it got done.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ploughman arts, while his father instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Artistic, Professionalism. Flaws: Racist. Bonds: Slave, Rich. Occupation: Ploughman

Voice: Forgets to breathe while speaking

Attributes [hide]

Rimple Horcusporcus, Male Gnome Commoner 14
Small (3'4") Gnome, Lawful Evil (CR 14)
Armor Class 15
Hit Points 85 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)19 (+4) 16 (+3)10 (+0) 11 (+0)17 (+3)
Skills Persuasion +8, Survival +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 4d6-3, Ranged +9 / 4d6+4, Grapple +4

Possessions: 1000 gp. An abacus with copper, silver and gold markers (150 gp). Cloth of gold vestments (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Old masterpiece painting (1300 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Solid gold idol (400 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Gold and topaz bottle stopper cork (1000 gp).


Social Check DCs


Trym Richie, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear grey clothing when he does not wear armor. He is muscular with a powerful set of arms. His moppish chestnut hair is in a traditional bowl cut. His brown eyes dart from person to person to random spaces in the air.

Personality: He has a massive crush on the younger sibling of the Doctor who has hired him part-time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When he was but 6 years old his parents immigrated from the north. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the north, certain he would find work there.

Motivation: He has a crush on the local Sculptor; and he has comitted a past crime that haunts him to this day

Ideals: Joker. Flaws: Insane. Bonds: Has a crush, Immigrant, Criminal record. Occupation: Doctor

Voice: American accent

Attributes [hide]

Trym Richie, Male Human Commoner 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 50 gp.


Social Check DCs

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