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NPC Generator

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Advanced [show]


Drenna Trollope, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Beneath her clothing is a huge mess of scar tissue. She has dyed her greying red hair a little too much giving a sharp red color. She is baby faced.

Personality: She is overprotective of those who hire her services. She is a font of random trivia from the lore and stories she has discovered

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she desires power and/or immortality

Ideals: Logical. Bonds: Adventurer, Slave, Guardian, Rich. Occupation: Courier

Voice: Dark and ominous

Attributes [hide]

Drenna Trollope, Female Half-Orc Expert 2
Medium (4'11") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 7 (-2)12 (+1) 16 (+3)14 (+2)
Skills Deception +4, Insight +5
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Ashgarn Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He sports white clothing, slightly heavier than average wear. His chestnut hair is cut jaggedly and amateurishly. His hazel eyes peer out from beneath his small white hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Around other people he will do his best to conceal his emotions and appear jolly.

History: Ashgarn was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Dilettante for hire.

Motivation: He wants revenge against brigands; and to be a junk dealer again

Flaws: Depressed, Shy. Bonds: Job, Nature, Enemies. Occupation: Dilettante

Voice: Ums and uhs a lot

Attributes [hide]

Ashgarn Staurheim, Male Half-Orc Cleric 1
Medium (6'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)14 (+2) 10 (+0)9 (-1)
Skills Performance +1, Stealth +1
Senses Passive Perception 10
Languages Common, Orc, Halfling, Ignan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs


Krimp Home, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He has the majority of his body covered in plate. Beneath his clothing is a huge mess of scar tissue. His blonde hair has been sun bleached extensively. His violet eyes peer out from beneath his deerstalker black hat.

Personality: He is irascible and easily irritated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Sold as a small child to a slaver, Krimp was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Persistence. Flaws: Antagonistic. Bonds: Slave, Mentor. Occupation: Painter

Voice: Creaky witch voice

Attributes [hide]

Krimp Home, Male Half-Orc Wizard 7
Medium (5'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 600 gp.


Social Check DCs


Flame Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She has done her best to style her gray fur to look like a famous performer. She has green eyes and a pastel hat with a blue feather.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She hasn't been sleeping well lately.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Optimist, Entrepeneur. Flaws: Insomniac, Mundane. Bonds: Poor, Religious. Occupation: Dilettante

Voice: Boston accent

Attributes [hide]

Flame Of Dragons, Female Tabaxi Monk 10
Medium (4'9") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 64 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)11 (+0) 9 (-1)10 (+0)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +7

Possessions: 1900 gp. Aquamarine (500 gp). Black star sapphire (900 gp). Fiery yellow corundum (900 gp). Banded agate (7 gp). Deep blue spinel (500 gp). Blue sapphire (900 gp). White opal (900 gp). Silver pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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