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NPC Generator

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Advanced [show]


Shane Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'6" eastern man, he wears a faded coat and loose pants complete with wide-brimmed hat. His silver hair is still thick. His brown eyes have a joyful gleam in them most of the time.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a necromancer, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Logical, Fighting. Bonds: Poor, Job, Mentor. Occupation: Seamstress

Voice: Indian accent

Attributes [hide]

Shane Aloro, Male Half-Elf Rogue 8
Medium (5'6") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 32 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Persuasion +5, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elegant Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown fur is braided into rings. His yellow eyes peer out from beneath his wide-brimmed brown hat.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is afraid of women and trembles around them

History: A powerful wizard made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now mingles about in high society.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Flaws: Antagonistic, Shy, Fearful. Bonds: Rich, Mentor, Adventurer. Occupation: Sailor

Voice: Speaks through clenched teeth

Attributes [hide]

Elegant Grass, Male Tabaxi Commoner 10
Medium (6'10") Tabaxi, Lawful Evil (CR 10)
Armor Class 15
Hit Points 48 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)21 (+5) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5

Possessions: 70 pp.


Social Check DCs


Flame Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears pastel trousers with brown and white striped suspenders. She wears various colorful collared shirts. Her fur, while still mostly gray, has prominent grey streaks. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. A true patriot, Flame would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born several months after her father was called into army service. Flame abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flame fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has passion for adventuring and risk.

Ideals: Fighting. Flaws: Racist. Bonds: Military, Adventurer. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Flame Of Winter, Female Tabaxi Cleric 9
Medium (5'0") Tabaxi, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 47 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)14 (+2) 10 (+0)16 (+3)
Skills Insight +3, Stealth +7
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 12000 sp. White opal (600 gp). Azurite (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beleth Terror, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed lance, just in case. She has dyed her greying black hair a little too much giving a sharp black color. She has white eyes and a green hat with a black feather.

Personality: She is business-like. She takes instructions and follows them to the letter. She invites people to come help in her community garden.

History: Born in the south to a Knight, Beleth learned a great deal about her mother's area of expertise. She was taken from her home at a very young age. She inherited the family business which she has now maintained for 9 years.

Motivation: She is currently in port desperately looking for someone to get her out; and meet up once more with her childhood friend

Ideals: Professionalism, Philantrophist. Bonds: Job, Slave, Adventurer. Occupation: Knight

Voice: Uses sign language

Attributes [hide]

Beleth Terror, Female Tiefling Expert 14
Medium (6'3") Tiefling, Neutral Good (CR 14)
Armor Class 11
Hit Points 111 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)17 (+3) 14 (+2)17 (+3)
Skills Animal Handling +7, Religion +8
Senses Passive Perception 12
Languages Common, Giant, Infernal, Dwarven
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3

Possessions: 2000 gp. Golden yellow topaz (1100 gp). Azurite (7 gp). Smoky quartz (70 gp). Golden pearl (40 gp). Malachite (7 gp). Sard (70 gp). 1 Medium magic item.


Social Check DCs

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