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NPC Generator

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Advanced [show]


Biri Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears bulky green painted plate armor. Her attire stands in sharp contrast to her scimitar, which is beautifully polished and possesses an ornate carving of a clover on it. Her crest, while still mostly silver, has prominent grey streaks. Her gold eyes dart from person to person to random spaces in the air.

Personality: A deeply religious woman she believes everything happens for a reason. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Biri lived on a farm with her father, near the main road leading to a nearby town. Like her father and her brother before her, after school she went straight into learning to become a Assassin. She has since lost track of the people in her past.

Motivation: She is not mentally stable, and does not behave rationally; and regain custody of her son

Ideals: Impeccable. Flaws: Insane. Bonds: Religious, Family, Job. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Biri Umbyrphrael, Female Dragonborn Expert 2
Medium (6'7") Dragonborn, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Zaffrab Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt, and sports empty pouches on his belt. He has a small bristly mustache and wavy auburn hair. His eyes are violet and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has all his life been fascinated with singing.

History: He was born several months after his father was called into army service. A freak accident while working with his Baker father left him crippled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To end his boredom; and he wants nothing more than to rejoin the army

Ideals: Persistence, Artistic. Flaws: Disease, Mundane. Bonds: Military. Occupation: Painter

Voice: Spits words with contempt

Attributes [hide]

Zaffrab Gobblefirn, Male Gnome Druid 10
Small (3'3") Gnome, Lawful Good (CR 10)
Armor Class 13
Hit Points 83 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)14 (+2) 12 (+1)9 (-1)
Skills Insight +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Celestial
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 1600 gp.


Social Check DCs


Adrik Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'3". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a greatsword. His hair is always cut to a buzz. His gray eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he has comitted a past crime that haunts him to this day

Ideals: Gifted, Philantrophist. Bonds: Military, Adventurer, Criminal record. Occupation: Ruler

Voice: German accent

Attributes [hide]

Adrik Torunn, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 8000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bhevek Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His whole body is exceptionally muscular. His red hair is cut short with large spiked bangs in the front. He has brown eyes and a white hat with a yellow feather.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the south. Bhevek was born on a far southern forest where he grew up under the tutelage of his father, an expert Shepherd. He used his abilities to travel the world and help people.

Motivation: He is greedy.

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Shepherd

Voice: Scandinavian accent

Attributes [hide]

Bhevek Deephollow, Male Halfling Wizard 8
Small (3'2") Halfling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 45 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)8 (-1) 12 (+1)10 (+0)
Skills Medicine +4, Religion +2
Senses Passive Perception 11
Languages Halfling
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1600 gp. Blue quartz (6 gp). Deep blue spinel (200 gp). Chalcedony (20 gp). Hematite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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