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NPC Generator

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Advanced [show]


Sybil Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a long silver ponytail with little hanging trinkets. She wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Sybil isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She is able to make almost anything out of random pieces of junk.

History: Born in the west to a Armorer, Sybil learned a great deal about her mother's area of expertise. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She became a Armorer soon after.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Bonds: Job, Military. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Sybil Berevan, Female Half-Elf Aristocrat 5
Medium (4'9") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)12 (+1) 12 (+1)17 (+3)
Skills Medicine +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 600 gp. 1 Good lock. 1 Masterwork manacles. 1 Masterwork Thieves’ tools. 1 Masterwork Artisan’s tools.


Social Check DCs


Avelina Stafford, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her moppish silver hair is in a traditional bowl cut. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to make people angry or surprised. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: When she was but 6 years old her parents immigrated from the east. A few years later when the south was not economically sound they moved to her current location. She got away from her former life and has fallen to alcoholism.

Motivation: A need for knowledge about a nearby landmark; and she's repulsed by the pc

Flaws: Antagonistic, Addict. Bonds: Poor, Adventurer, Immigrant. Occupation: Scribe

Voice: American accent

Attributes [hide]

Avelina Stafford, Female Human Paladin 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)7 (-2) 14 (+2)14 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 40 gp. Obsidian (10 gp).


Social Check DCs


Torgga Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She is portly but not overly obese. Her black hair is kept up in a ponytail inside a deerstalker hat. Her fierce brown eyes like to dwell on things.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She also has developed a complete distrust of the Adventurer profession.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has worked as a Sellsword like her father before her.

Motivation: Wants to raise her children well; and several ex partners dislike her way of doing things and want revenge

Flaws: Antagonistic. Bonds: Job, Slave, Family, Enemies. Occupation: Sellsword

Voice: Scandinavian accent

Attributes [hide]

Torgga Glanhig, Female Dwarf Monk 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4

Possessions: 350 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Heward Kelsey, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He sports a long brown beard, and similarly colored long hair. His eyes are gray.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The war was a terrible time for him, and Heward does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He got into the Spy business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He struck the Spy job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Depressed. Bonds: Nature, Military, Job. Occupation: Spy

Voice: Smooth and feminine

Attributes [hide]

Heward Kelsey, Male Human Ranger 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 100 pp.


Social Check DCs

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