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NPC Generator

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Advanced [show]


Emerald Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His cinnamon fur is heavily combed to the left. He wears large thick round spectacles.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised by priests from a young age. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.

Motivation: He has a crush on the local Tailor; and wants his loneliness to end

Ideals: Optimist, Gifted. Bonds: Religious, Mentor, Has a crush. Occupation: Glassblower

Voice: Scottish accent

Attributes [hide]

Emerald Of Storm, Male Tabaxi Warrior 10
Medium (6'10") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 38 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)10 (+0) 15 (+2)12 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 10000 sp. Lapis lazuli (7 gp). Red spinel (140 gp). Alexandrite (300 gp). Aquamarine (300 gp). Malachite (7 gp). Deep blue spinel (300 gp). Black opal (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sethrekar Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a black poncho over his likewise colored trousers and shirt. His crest, while still mostly gold, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Sethrekar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a island tribe. In his 14th year, his parents were killed by a giants raid, leaving Sethrekar alone in the world. After a stint in an orphanage, he was adopted. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against giants.

Flaws: Insane, Sensitive, Hedonist. Bonds: Nature, Enemies. Occupation: Painter

Voice: Switch between two voices

Attributes [hide]

Sethrekar Ebynichtomonis, Male Dragonborn Fighter 7
Medium (6'5") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 42 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)14 (+2) 9 (-1)15 (+2)
Skills Deception +5, Medicine +2
Senses Passive Perception 9
Languages Common, Aquan, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 700 gp. Aquamarine (1100 gp). Chrysoberyl (140 gp). Malachite (12 gp). Carnelian (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a well pressed and immaculate suit (or dress). His orange fur is kept up in a ponytail inside a deerstalker hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). In the meantime he has taken over work as a Doctor and occasionally as a mercenary.

Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor

Ideals: Philantrophist, Gifted. Bonds: Job, Adventurer, Slave. Occupation: Doctor

Voice: Slow speaker

Attributes [hide]

Dagger Grass, Male Tabaxi Aristocrat 13
Medium (6'5") Tabaxi, Neutral Good (CR 13)
Armor Class 12
Hit Points 64 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)18 (+4) 16 (+3)11 (+0)
Skills Performance +4, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Giant, Halfling, Terran, Ignan
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 4000 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Gold music box (4000 gp). 1 Minor magic item.


Social Check DCs


Halander Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'11" and has a large red mantle and cape that has been intricately interwoven into his black robe. His left hand appears badly burned and disfigured. He has moderate length golden hair. His eyes are a pleasant gray.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has money and likes to spend it.

Ideals: Disciplined, Logical. Bonds: Immigrant, Rich. Occupation: Dyer

Voice: Low range voice

Attributes [hide]

Halander Greenbottle, Male Halfling Adept 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Arcana +5, Athletics +3
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Infernal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 1000 sp. Iolite (50 gp). Amethyst (150 gp). Azurite (9 gp). Onyx (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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