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Muggrish Kitchur, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. He carries with him a set of morningstars on his belt, each one with a opal on the hilt. His white hair, when down, is lengthy. He is baby faced.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Muggrish studied abroad. He found a children's book about a Half-Orc Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Fighting, Joker, Gifted. Bonds: Rich, Adventurer. Occupation: Banker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Muggrish Kitchur, Male Half-Orc Commoner 17
Medium (5'2") Half-Orc, Chaotic Neutral (CR 17)
Armor Class 9
Hit Points 47 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)10 (+0) 16 (+3)12 (+1)
Skills Acrobatics +5, Investigation +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +6

Possessions: 9000 gp. Moss agate (4 gp). Violet garnet (200 gp). Freshwater pearl (4 gp). Fire opal (1400 gp). Golden yellow topaz (200 gp). Iolite (40 gp). Tiger eye turquoise (4 gp). Aquamarine (200 gp). Carnelian (40 gp). Silver pearl (70 gp). Golden yellow topaz (200 gp). Sardonyx (40 gp). Red spinel (70 gp). Aquamarine (200 gp). Lapis lazuli (4 gp). Obsidian (4 gp). Moss agate (4 gp). Coral (70 gp). Rose (40 gp). Golden pearl (70 gp). Moss agate (4 gp). Fiery yellow corundum (1400 gp). Alexandrite (200 gp). Golden yellow topaz (200 gp). Red-brown spinel (70 gp). Sardonyx (40 gp). Black pearl (200 gp). Fiery yellow corundum (1400 gp). Amber (70 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Rendar Pinkerton, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man is wearing a long, white cloak. His clothes are grease stained in places. His black hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Stableman, who enjoyed hunting, Rendar was taken on many hunting expeditions. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: He feels that his past leaves him morally obligated to help; and he has money and likes to spend it

Ideals: Justice, Logical. Flaws: PTSD. Bonds: Poor, Immigrant, Nature. Occupation: Performer

Voice: Farmer accent

Attributes [hide]

Rendar Pinkerton, Male Half-Orc Expert 15
Medium (5'2") Half-Orc, Chaotic Good (CR 15)
Armor Class 12
Hit Points 98 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)7 (-2) 14 (+2)7 (-2)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3

Possessions: Bloodstone (80 gp). Golden yellow topaz (200 gp). Sardonyx (80 gp). Star ruby (1100 gp).


Social Check DCs


Grom Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears tight fighting clothing, which leaves very little to the imagination. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes dart from person to person.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Grom is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Grom was born the youngest of three triplets. While studying, he fell in love. They married and had a daughter. He has achieved small success as a Map Maker.

Motivation: Wants to open a new tavern; and to reunite with his absent father

Ideals: Fighting, Philantrophist. Bonds: Family, In love, Job. Occupation: Map Maker

Voice: Hissing voice

Attributes [hide]

Grom Birkenhead, Male Half-Orc Sorcerer 17
Medium (6'5") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 40 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)5 (-3) 13 (+1)11 (+0)
Skills Persuasion +6, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 200 pp. Alexandrite (700 gp). Red garnet (150 gp). Moonstone (30 gp). Azurite (14 gp). Golden yellow topaz (700 gp). Hematite (14 gp). Alexandrite (700 gp). Rock crystal (30 gp). Deep blue spinel (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Balimaar Osav, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair and beard is wavy and long. His eyes are a pleasant blue.

Personality: He is a Sailor first and foremost. He believes firmly that knowledge should be universal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Job, Poor. Occupation: Sailor

Voice: Raspy

Attributes [hide]

Balimaar Osav, Male Half-Elf Monk 4
Medium (5'2") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 14 (+2)8 (-1)
Skills Nature +2, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Backpack.


Social Check DCs

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