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NPC Generator

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Advanced [show]


Erdan Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tight fitting tan shirt and pants. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the east. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Optimist, Joker. Flaws: Insane. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Australian accent

Attributes [hide]

Erdan Amastacia, Male Elf Paladin 2
Medium (4'8") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)9 (-1) 13 (+1)11 (+0)
Skills Nature +1, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 120 pp.


Social Check DCs


Marastyr Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a worn and beaten armor. She has dyed her greying brown hair a little too much giving a sharp brown color. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born in the north, but her parents moved at a very young age to the west. Her parents enrolled her in a Ranger school at a young age so that she could practice her psionic talents. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She feels kind of lost in life; and wants to have a good time and be beloved

Ideals: Optimist, Logical, Gifted. Flaws: Depressed. Bonds: Immigrant. Occupation: Knight

Voice: Farmer accent

Attributes [hide]

Marastyr Battlehammer, Female Dwarf Ranger 8
Medium (3'9") Dwarf, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 65 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)9 (-1) 4 (-3)6 (-2)
Skills History +2, Survival +0
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 sp.


Social Check DCs


Jarsali Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: She stands about 5'4" and wears a simple burlap shirt and baggy pants. She conceals her shield with her veritable burlap sack of a shirt. Her right hand appears badly burned and disfigured. Her chestnut hair is braided into rings. Her amber eyes dart from person to person to random spaces in the air.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She got into the Barber business at a young age. Through the years after Jarsali was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Jarsali's father didn't care for her much, and the feeling was mutual. She then took over the family business and is one of the better Barber for hire.

Motivation: To be a Mortician again.

Ideals: Justice. Flaws: Antagonistic. Bonds: Criminal record, Job. Occupation: Barber

Voice: Soft and melodious

Attributes [hide]

Jarsali Ilphelkiir, Female Elf Aristocrat 3
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 6 (-2)13 (+1) 13 (+1)6 (-2)
Skills Athletics +2
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nelkin Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. His long brown hair is drawn into a two foot long braid. He has violet eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Nelkin lived on a farm with his father, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Ideals: Impeccable. Bonds: Poor, Family, Criminal record, Adventurer. Occupation: Map Maker

Voice: Hollow voice

Attributes [hide]

Nelkin Hogcollar, Male Halfling Warlock 9
Small (3'2") Halfling, Lawful Evil (CR 9)
Armor Class 12
Hit Points 82 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)14 (+2) 15 (+2)17 (+3)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Celestial
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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