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NPC Generator

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Advanced [show]


Quilla Welber, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her red hair is well kept. She has gleaming, smiling blue eyes.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Her father raised her in a mountain cabin. Quilla liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Quilla never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She'd like to take her coworkers down a peg; and to be a tanner again

Ideals: Artistic. Bonds: Adventurer, Nature, In love, Job. Occupation: Merchant

Voice: Switch between two voices

Attributes [hide]

Quilla Welber, Female Gnome Cleric 4
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)12 (+1) 18 (+4)12 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 14
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 100 gp. Red-brown spinel (70 gp). Jet (70 gp). 1 Minor magic item.


Social Check DCs


Oloric Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has amber eyes and a grey hat with a green feather.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot resist a sob story and will often dote over anyone who has one.

History: Oloric was born in the south. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Philantrophist, Persistence. Bonds: Rich, Guardian. Occupation: Healer

Voice: Uses lots of figures of speech

Attributes [hide]

Oloric Torunn, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)8 (-1) 15 (+2)10 (+0)
Skills Insight +4
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 130 gp.


Social Check DCs


Simon Blankley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, constantly wearing a brown suit, tan shirt, and green tie. His red hair, when down, is lengthy. His blue eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Mayor born in the past three hundred years. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Mayor and found it very stressful. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is unsatisfied with his job; and he wants revenge against illithids

Ideals: Logical. Flaws: Forgetful. Bonds: Job, Slave, Enemies. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Simon Blankley, Male Human Fighter 6
Medium (5'0") Human, Neutral Evil (CR 6)
Armor Class 13
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)17 (+3) 16 (+3)13 (+1)
Skills Acrobatics +6, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnoll, Terran, Celestial
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +4

Possessions: 20000 cp. Blue quartz (11 gp). Black pearl (600 gp). Golden yellow topaz (600 gp).


Social Check DCs


Theodoric Brixton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His golden hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His father raised him in a mountain cabin. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic, Insane. Bonds: Criminal record, Nature, Family. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Theodoric Brixton, Male Human Rogue 2
Medium (5'3") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 13 (+1)16 (+3)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 70 gp. Coral (40 gp). Banded agate (4 gp). Deep green spinel (40 gp).


Social Check DCs

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