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NPC Generator

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Advanced [show]


Merihim Cryptic, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is greying and his face has many wrinkles. His red eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Merihim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Due to his spouse's obsession with being a Soapmaker they were divorced and he won custody of their son. He worked as a Adventurer, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers.

Ideals: Gifted. Bonds: Family, Poor, Religious. Occupation: Adventurer

Voice: High pitched, excited

Attributes [hide]

Merihim Cryptic, Male Tiefling Monk 8
Medium (5'3") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)12 (+1) 8 (-1)15 (+2)
Skills Deception +5, History +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1600 gp. Obsidian (6 gp). Tiger eye turquoise (6 gp). Fiery yellow corundum (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Luthra Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, she is not a threatening figure. Her hair is greying and her face has many wrinkles. She has a tattooed face.

Personality: She is happy with her job as a Painter. She turns her eye from what people do, preferring to live and let live. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: The child of a Map Maker, who enjoyed hunting, Luthra was taken on many hunting expeditions. She moved out west to avoid the crime she committed. She left for the east, certain she would find work there.

Motivation: She wants to get laid; and she'd like to take her coworkers down a peg

Bonds: Job, Criminal record, Nature, Immigrant, Has a crush. Occupation: Painter

Voice: Creaky witch voice

Attributes [hide]

Luthra Raulnor, Female Gnome Wizard 1
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)15 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1000 cp.


Social Check DCs


Merihim Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Merihim isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Mayor for hire.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Impeccable, Extrovert. Flaws: Mundane, Fearful. Bonds: Job. Occupation: Mayor

Voice: Sore throat, cough

Attributes [hide]

Merihim Amuse, Male Tiefling Warrior 9
Medium (6'5") Tiefling, True Neutral (CR 9)
Armor Class 8
Hit Points 80 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)17 (+3) 12 (+1)18 (+4)
Skills Acrobatics +1, Medicine +4
Senses Passive Perception 11
Languages Common, Auran, Sylvan, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +4

Possessions: 10000 sp. Coral (70 gp). Deep blue spinel (300 gp). Lapis lazuli (9 gp). Alexandrite (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thervan Holimion, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with white pants. He carries with him a set of nunchakus on his belt, each one with a sapphire on the hilt. He has dyed his greying brown hair a little too much giving a sharp brown color. His fierce gray eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Thervan is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Thervan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and he's looking for his big break

Ideals: Fighting, Persistence. Bonds: Family, Rich, Adventurer. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Thervan Holimion, Male Elf Expert 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 11
Languages Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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