Phelaia Cacophony, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears light armors faded through time and improper care. Her blue hair is knotted and matted. Her eyes are likewise red.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Phelaia hails from a village terrorized by drow. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern; and further expansion of business
Flaws: Impulsive, Insane. Bonds: Job, Enemies. Occupation: Knight
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 35 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan, Infernal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 1300 gp.
Audhild Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she prefers to wear grey clothing when she does not wear armor. Her hair is cut close to her head. Her face is covered beneath a completely black helmet.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. When she's not drinking or sleeping the drinks off, she's doing painting.
History: She was born several months after her father was called into army service. When Audhild reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She feels that her past leaves her morally obligated to help; and she wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Disease. Bonds: Job, Military, Criminal record. Occupation: Sailor
Voice: German accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 23 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 18 (+4) | 8 (-1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 7000 cp.
Alice Ryland, Female Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she wears grey trousers with violet and brown striped suspenders. She wears various colorful collared shirts. Her hair is cut close to her head. Her brown eyes lackadaisically let the world flow into them.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is used to getting what she wants. In part because she is a meticulous planner.
History: Her mother raised her in a mountain cabin. Her childhood dream was to be a Doctor, but she was a colossal failure. She's also a talented Doctor, but doesn't like to broadcast it.
Motivation: To settle down with her crush; and balancing her hectic life and new junk dealer responsibilities is difficult
Ideals: Professionalism. Bonds: Job, Nature, Has a crush. Occupation: Junk Dealer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 40 pp.
Damakos Random, Male Tiefling [Permalink]
Personal [hide]
Description: He wears green painted combat armor at almost all times. He is physically well-built. His dark red hair is still thick. His silver eyes are slightly larger than normal.
Personality: Abrasive and pushy, he has a hard time making friends. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Damakos grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Damakos. Some 9 years later his spouse died after the birth of his son. Heartbroken, Damakos never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day
Ideals: Logical. Flaws: Antagonistic. Bonds: In love, Criminal record. Occupation: Bellfounder
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 700 gp. Onyx (50 gp). Tiger eye turquoise (16 gp). Red spinel (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


