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NPC Generator

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Advanced [show]


Ermina Royal, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'11" and wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her right leg appears badly burned and disfigured. She sports a flattop hair cut. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born in the north, but her parents moved at a very young age to the south. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She moves from town to town, unable to find a place to settle.

Motivation: Regain custody of her son; and to unite with her sister

Ideals: Joker. Bonds: Poor, Family, Immigrant. Occupation: Miner

Voice: Prounounces S like Z

Attributes [hide]

Ermina Royal, Female Human Aristocrat 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)10 (+0) 9 (-1)7 (-2)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 100 sp.


Social Check DCs


Lezre Ainsworth, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a moderate pudge and is not very fit. She has done her best to style her chestnut hair to look like a famous performer. She has hazel eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She is obsessed with a lost civilization.

History: From birth she was tutored by a cruel and relentless mentor. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Regain custody of her son; and she'd like to take her coworkers down a peg

Ideals: Justice. Bonds: Adventurer, Mentor, Family, Job. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Lezre Ainsworth, Female Half-Orc Bard 2
Medium (4'10") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)14 (+2) 15 (+2)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Orc, Gnome, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 110 pp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold and topaz bottle stopper cork (300 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Gunter Deighton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears baggy grey pantaloons and a blue scarf. His auburn hair is smooth and relatively long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Gunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is afraid of women and trembles around them

History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Engraver father left him crippled. He's since become an addict/alcoholic.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Addict, Shy, Disease. Bonds: Immigrant. Occupation: Dilettante

Voice: Dutch accent

Attributes [hide]

Gunter Deighton, Male Human Ranger 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)9 (-1) 16 (+3)15 (+2)
Skills Acrobatics +0, Arcana +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 sp.


Social Check DCs


Dadalan Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He prefers to wear black pants and tee shirts. Beneath his clothing is a huge mess of scar tissue. His scarlet crest is kept up in a ponytail inside a small hat. His gold eyes lackadaisically let the world flow into them.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When he was but 4 years old his parents immigrated from the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was granted divine powers by his dying sister.

Motivation: He loathes his own lifestyle; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Depressed. Bonds: Slave, Immigrant, Rich. Occupation: Engraver

Voice: Mumbles to self between sentences

Attributes [hide]

Dadalan Linxakasendalor, Male Dragonborn Monk 3
Medium (6'7") Dragonborn, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 8 (-1)14 (+2)
Skills Sleight of Hand +4, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp.


Social Check DCs

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