Tyna Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her auburn hair, when down, is lengthy. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Tyna is depressed about a lot of things. She tends to be a nihilist. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She got into the Spice Merchant business at a young age. Her father had invested heavily in several trade routes and wanted her to inherit them. She has worked as a Spice Merchant like her father before her.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Flaws: Addict, Depressed. Bonds: Rich, Job. Occupation: Spice Merchant
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Ernest Deighton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears brown painted combat armor at almost all times. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes peer out from beneath his feathered brown hat.
Personality: He can speak with the recently deceased. He uses divination through singing.
History: Ernest was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He struck the Shoemaker job and began his own company from there.
Motivation: To get a good night's sleep; and to be a engraver again
Ideals: Gifted. Flaws: Insomniac. Bonds: Job. Occupation: Shoemaker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 87 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 600 gp. Brass mug with jade inlays (500 gp). Old masterpiece painting (2400 gp). Silver comb with moonstones (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp).
Havilar Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman has a large green mantle and cape that has been intricately interwoven into her black robe. She has a penchant for wearing a ring with an oversized sapphire on her right hand. Her gold crest is still thick. She wears round tiny glasses practically rammed into her face.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is obsessed with finding treasure.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. During her travels, Havilar and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Havilar discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Havilar fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She has money and likes to spend it; and meet up once more with her childhood friend
Flaws: Sensitive, Disease, Antagonistic. Bonds: Rich, Adventurer. Occupation: Mason
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 3000 cp.
Menny Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is typically in her Fortune-teller uniform. Her hair is long and chestnut with streaks of silver, and is pulled back with small blue clips. She has several tiny opal earrings on each ear.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born into a rich family. She helped her father out around the business and became quite the natural. She has achieved small success as a Fortune-teller.
Motivation: She'd like to take her coworkers down a peg; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Impulsive. Bonds: Job, Immigrant, Rich. Occupation: Fortune-teller
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 12 (+1) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 9000 sp. Obsidian (10 gp). Black pearl (800 gp).
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