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NPC Generator

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Advanced [show]


Vaina Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: An older woman who wears a tan costume with the symbols of the four houses of cards on her torso, she is not a threatening figure. She keeps her golden hair in a flapper bob. She has a tattooed face.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born into a rich family. Vaina was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Laborer. She now mingles about in high society.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Military, Rich, Immigrant. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Vaina Mellerelel, Female Elf Wizard 3
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)10 (+0) 15 (+2)6 (-2)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp.


Social Check DCs


Armara Knack, Female Tiefling [Permalink]

Personal [hide]

Description: She wears just a black suit. Her hair is white and very short. Her eyes, though not visible through her cowl, are red.

Personality: She hates Tieflings with a passion. As such she is filled with self loathing. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with her Cartwright mother left her crippled. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is compelled to act according to her religious beliefs; and she desires power and/or immortality

Flaws: Racist, Disease. Bonds: Adventurer, Religious, Rich. Occupation: Ploughman

Voice: Laughs frequently while speaking

Attributes [hide]

Armara Knack, Female Tiefling Barbarian 8
Medium (4'10") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 74 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 11 (+0)18 (+4)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Gresham, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a brown and violet handkerchief worn on his right side, and sports empty pouches on his belt. He wears his chestnut hair up. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. Being a Sage kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: An old rival family wants him found; and he has comitted a past crime that haunts him to this day

Ideals: Joker, Entrepeneur. Bonds: Criminal record, Job, Family. Occupation: Sage

Voice: Scottish accent

Attributes [hide]

Bertram Gresham, Male Human Commoner 2
Medium (6'5") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)11 (+0) 12 (+1)16 (+3)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 150 gp. 1 Healer’s kit.


Social Check DCs


Eva Garcia, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft green waves gently in the breeze. Beneath her clothing is a huge mess of scar tissue. Her auburn hair is kept up in a ponytail inside a broad hat. She has a dull look in her brown eyes.

Personality: She acts crazy and hedonistic. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born several months after her father was called into army service. She was taken as a slave by a traveling circus and forced to perform She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To share knowledge with the world; and she is currently in port desperately looking for someone to get her out

Ideals: Logical. Flaws: Hedonist. Bonds: Rich, Slave, Military. Occupation: Server

Voice: Russian accent

Attributes [hide]

Eva Garcia, Female Half-Elf Bard 4
Medium (5'0") Half-Elf, Chaotic Good (CR 4)
Armor Class 9
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 15 (+2)6 (-2) 8 (-1)11 (+0)
Skills Intimidation +2, Investigation +0
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Masterwork manacles.


Social Check DCs

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