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NPC Generator

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Advanced [show]


Gimûb Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a penchant for wearing a ring with an oversized emerald on his left hand. His hair is short and silver. He has several tiny emerald earrings on each ear.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his mother. Gimûb was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gimûb decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He wants nothing more than to rejoin the army; and he feels that his past leaves him morally obligated to help

Ideals: Passionate, Fighting. Bonds: Rich, Adventurer, Criminal record, Military. Occupation: Jeweler

Voice: Sighs a lot, exhausted

Attributes [hide]

Gimûb Tyndall, Male Half-Orc Paladin 6
Medium (5'0") Half-Orc, True Neutral (CR 6)
Armor Class 10
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 10 (+0)5 (-3) 5 (-3)5 (-3)
Skills Acrobatics +3, Arcana +0
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +8 / 2d6+5, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Duergath Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he sports grey clothing, slightly heavier than average wear. He wears his hair in dreadlocks. He has a dull look in his amber eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Duergath studied abroad. His parents enrolled him in a Barbarian school at a young age so that he could practice his druidic talents. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He seems to be bored by most things.

Ideals: Gifted, Persistence. Flaws: Mundane. Occupation: Glassblower

Voice: Hissing voice

Attributes [hide]

Duergath Helcral, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)9 (-1) 16 (+3)8 (-1)
Skills Intimidation +1, Investigation +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 210 gp. 1 Masterwork studded leather.


Social Check DCs


Nordak Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'5" and is a bit bulky. He is very muscular particularly in the legs. He has a large grey mantle and cape that has been intricately interwoven into his blue robe. He has done his best to style his white hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sage arts, while his father instructed him in etiquette, music and courtly manner. He moved out west to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He feels threatened by others; and seeks redemption

Ideals: Professionalism, Optimist. Flaws: Fearful. Bonds: Rich, Criminal record. Occupation: Sage

Voice: Prounounces S like Z

Attributes [hide]

Nordak Durthane, Male Dwarf Cleric 1
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 18 (+4)15 (+2) 9 (-1)10 (+0)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Terran
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp.


Social Check DCs


Manfred Plemens, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears violet painted combat armor at almost all times, and he perpetually has his bastard sword ready. He keeps his long auburn hair kept up in a rat tail. His green unseeing eyes seem to look past you.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease, Mundane. Bonds: Poor. Occupation: Detective

Voice: Soft and melodious

Attributes [hide]

Manfred Plemens, Male Half-Elf Paladin 5
Medium (4'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)9 (-1) 10 (+0)14 (+2)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. Red garnet (130 gp). Deep green spinel (130 gp). Bloodstone (70 gp).


Social Check DCs

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