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NPC Generator

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Advanced [show]


Emerald Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a pastel shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them, and a wedding ring on her left hand. Her fur is cut close to her head. Her eyes are hazel.

Personality: This woman loves painting and to teach people painting more than just about anything. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Emerald was born in the east. At a young age she loved to build and create. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She is searching for what she claims is her rightful reward.

Motivation: Regain custody of her son.

Ideals: Artistic, Persistence. Bonds: In love, Adventurer, Family. Occupation: Baker

Voice: Mousy voice

Attributes [hide]

Emerald Peak, Female Tabaxi Adept 2
Medium (4'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)8 (-1) 16 (+3)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 90 gp. Silver comb with moonstones (300 gp).


Social Check DCs


Thea Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is physically well-built. She has slicked back chestnut hair. She has hazel eyes and a white hat with a green feather.

Personality: She loves telling others what to do and how they should feel about things. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Thea was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has passion for adventuring and risk.

Ideals: Opinionated, Persistence. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Mercenary

Voice: Nasally tone

Attributes [hide]

Thea Brightmoon, Female Halfling Ranger 3
Small (2'10") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)14 (+2) 14 (+2)12 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Giant, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 5000 cp.


Social Check DCs


Veit Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a brown tunic with red highlights, and long black pants that bunch up around his shoes. His long white hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Shipwright and found it very stressful. After a long history of fighting, Veit and his spouse have recently divorced.

Motivation: Further expansion of business.

Ideals: Disciplined. Flaws: Disease, Antagonistic. Bonds: Job. Occupation: Shipwright

Voice: Sensual and smooth

Attributes [hide]

Veit Holderhek, Male Dwarf Warrior 3
Medium (4'1") Dwarf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 13 (+1)6 (-2) 14 (+2)8 (-1)
Skills History +0, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: Star rose quartz (40 gp). Carnelian (40 gp). Smoky quartz (40 gp).


Social Check DCs


Shifting Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a pastel deerstalker hat and pastel clothes. He has dyed his greying black fur a little too much giving a sharp black color. His yellow eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is skeptical of what others tell him and is slow to trust.

History: Sold as a small child to a brothel owner, Shifting was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Shifting was born on a far northern desert where he grew up under the tutelage of his father, an expert Soapmaker. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Flaws: Sensitive, Shy. Bonds: Immigrant, Mentor, Adventurer, Rich. Occupation: Soapmaker

Voice: Low and grunting

Attributes [hide]

Shifting Prim Posies, Male Tabaxi Barbarian 18
Medium (6'1") Tabaxi, Chaotic Good (CR 18)
Armor Class 10
Hit Points 189 (18d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)8 (-1) 13 (+1)19 (+4)
Skills Acrobatics +6, Deception +10
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +6 / 5d6+0, Grapple +10

Possessions: 16000 gp. Alexandrite (300 gp). Freshwater pearl (15 gp). Black pearl (300 gp). Smoky quartz (70 gp). 1 Major magic item.


Social Check DCs

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