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NPC Generator

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Advanced [show]


Frouse Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is lengthy. This blue eyed westerner is not easily forgotten.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not trust anyone and sleeps with one eye open.

History: He was born in the west. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently the stress of being a Sculptor has made it difficult for him to sleep.

Motivation: He feels the way he acts is they only way to get by in the world; and to get a good night's sleep

Ideals: Impeccable. Flaws: Insomniac, PTSD. Bonds: Job, Immigrant. Occupation: Sculptor

Voice: Eastern European accent

Attributes [hide]

Frouse Oomtrowl, Male Gnome Ranger 5
Small (3'2") Gnome, Neutral Good (CR 5)
Armor Class 11
Hit Points 49 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 17 (+3)17 (+3) 11 (+0)14 (+2)
Skills Animal Handling +3, Religion +6
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Dwarven, Infernal
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Alberich Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear grey clothing when he does not wear armor. His hair is long and auburn with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. His fierce violet eyes like to dwell on things.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not trust anyone and sleeps with one eye open.

History: He was born at the edge of vast desert. There was a wharf not far from home where he often wandered off to fish. Since then, he has sought to make the best of life.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Athletic, Optimist. Flaws: Insomniac. Bonds: Nature, Job. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Alberich Steelfist, Male Dwarf Paladin 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)13 (+1) 7 (-2)15 (+2)
Skills Nature +3, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 220 gp. Banded agate (14 gp). Azurite (14 gp). 2 Antitoxin.


Social Check DCs


Krimmon Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and carries bows. He has moderate length golden hair. He has green eyes.

Personality: He has always had a great fascination with Halfling culture. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born at the edge of vast plains. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has achieved small success as a Actor.

Motivation: To be a Stableman again; and to pay off his debts

Ideals: Fighting. Flaws: Racist. Bonds: Job, Nature, Debt. Occupation: Actor

Voice: Tuts and clicks tongue

Attributes [hide]

Krimmon Underfoot, Male Halfling Warlock 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)14 (+2) 14 (+2)15 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling, Auran, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: Just what you see.


Social Check DCs


Feng Ansley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears dull white sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. He is muscular with a powerful set of arms. He has moderate length silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a great chef.

History: The child of southern immigrants he idolized his mother. There was a wharf not far from home where he often wandered off to fish. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content; and to find somewhere to settle down

Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Immigrant, Nature. Occupation: Barkeep

Voice: Ums and uhs a lot

Attributes [hide]

Feng Ansley, Male Half-Orc Wizard 10
Medium (5'4") Half-Orc, Neutral Good (CR 10)
Armor Class 10
Hit Points 37 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)12 (+1) 12 (+1)8 (-1)
Skills Deception +3, Stealth +4
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 2000 sp. Brass mug with jade inlays (200 gp). Jeweled gold crown (4000 gp).


Social Check DCs

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