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NPC Generator

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Advanced [show]


Borun Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears red cloth garments or leather armor. He has styled his white hair well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He is a ruthless business man, a trait he acquired from his father.

History: He was born into a rich family. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was granted druidic powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Ideals: Gifted, Entrepeneur. Bonds: Rich, Slave. Occupation: Sailor

Voice: Dark and ominous

Attributes [hide]

Borun Wildcloak, Male Halfling Aristocrat 5
Small (2'10") Halfling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)15 (+2) 15 (+2)12 (+1)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Halfling, Auran, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Elysande Reed, Female Human [Permalink]

Personal [hide]

Description: This woman very much looks the part of a Animal Trainer. She is muscular with a powerful set of arms. She has slicked back chestnut hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born in the west. From there she went from mercenary job to mercenary job. She now owns her own business.

Motivation: Expand her business.

Ideals: Philantrophist, Entrepeneur. Bonds: Job, Immigrant, Adventurer. Occupation: Animal Trainer

Voice: Strong lisp

Attributes [hide]

Elysande Reed, Female Human Paladin 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)10 (+0) 10 (+0)8 (-1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 sp. Black pearl (200 gp).


Social Check DCs


Tawna Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She carries with her a set of quarterstaffs, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her hair is short and red. Her face is covered beneath a completely black helmet.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She receives visions of the future at random moments

History: Tawna was born in the south. At a young age she loved to build and create. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Doesn't want to be a Scribe and was forced into it by her family; and she wants nothing more than to rejoin the army

Ideals: Fighting, Gifted, Persistence. Flaws: Shy. Bonds: Poor. Occupation: Scribe

Voice: Speaks with a cold

Attributes [hide]

Tawna Quickstep, Female Halfling Commoner 4
Small (2'11") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 6 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)5 (-3) 12 (+1)18 (+4)
Skills Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 14000 sp. 4 Antitoxin. 2 Smokesticks. 2 Smokesticks. 1 Tanglefoot bags.


Social Check DCs


Rieta Vice, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a black costume with the symbols of the four houses of cards on her torso. Beneath her clothing is a huge mess of scar tissue. Her purple hair is smooth and relatively long. Her eyes are red and she is always smoking a pipe.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She enjoys reading and quiet.

History: Born in a small village she learned the ways of the warrior from her mother. Rieta liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is currently in port desperately looking for someone to get her out; and wants to have a good time and be beloved

Ideals: Optimist, Logical, Fighting. Bonds: Slave, Nature. Occupation: Painter

Voice: Pronounces difficult words wrong

Attributes [hide]

Rieta Vice, Female Tiefling Monk 2
Medium (5'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)19 (+4) 14 (+2)15 (+2)
Skills Medicine +4, Nature +6
Senses Passive Perception 12
Languages Common, Infernal, Abyssal, Sylvan, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs

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