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NPC Generator

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Advanced [show]


Sun Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his dagger always slung over his shoulder. His cinnamon fur is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. He does not trust anyone and sleeps with one eye open.

History: The child of a Seamstress, who enjoyed hunting, Sun was taken on many hunting expeditions. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business; and balancing his hectic life and new servant responsibilities is difficult

Flaws: Addict, Insomniac. Bonds: Nature, Religious, Job. Occupation: Servant

Voice: French accent

Attributes [hide]

Sun Of Passion, Male Tabaxi Druid 3
Medium (6'10") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)12 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1400 sp.


Social Check DCs


Jarsali Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a tan shirt with thin red vertical stripes and black pants. Her red hair is still thick. Her eyes are violet.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Jarsali took refuge in the old dungeon and found the beat up morningstar and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She's repulsed by the PC; and wishes to resurrect an old love

Flaws: Shy, Antagonistic, Disease. Bonds: Nature. Occupation: Bounty Hunter

Voice: Shortens vowels

Attributes [hide]

Jarsali Yaeldrin, Female Elf Rogue 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 0 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 3 (-4)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Emeny Law, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and usually wears her grey robe and has her whip always slung over her shoulder. Her black hair has been sun bleached extensively. Her gray unseeing eyes seem to look past you.

Personality: Emeny is depressed about a lot of things. She tends to be a nihilist. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Emeny was born the youngest of three triplets. Cursed with a spirit at a very young age, Emeny has worked very hard to control her curse. Due to her spouse's obsession with being a Weaver they were divorced and she won custody of their daughter. She worked as a Map Maker, and she later adopted a second daughter.

Motivation: Regain custody of her daughter; and wants to raise her children well

Ideals: Athletic. Flaws: Disease, Depressed. Bonds: Military, Family. Occupation: Map Maker

Voice: Smoker's lung

Attributes [hide]

Emeny Law, Female Human Barbarian 1
Medium (4'9") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)15 (+2) 17 (+3)8 (-1)
Skills Performance +1, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs


Mûg Rodney, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He is physically well-built. His chestnut hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Mûg is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Mûg was left his mother's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: Sabotage a competitor; and he feels threatened by others

Flaws: Fearful. Bonds: Job, Family, Military. Occupation: Spy

Voice: Irish accent

Attributes [hide]

Mûg Rodney, Male Half-Orc Cleric 5
Medium (6'0") Half-Orc, Lawful Evil (CR 5)
Armor Class 10
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)15 (+2) 11 (+0)7 (-2)
Skills Nature +5
Senses Passive Perception 10
Languages Common, Orc, Auran, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 600 gp.


Social Check DCs

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