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NPC Generator

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Advanced [show]


Sarah Tealeaf, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears light armors faded through time and improper care. She sports white long hair. Her otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Sarah was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Animal Trainer they were divorced and she won custody of their daughter. She worked as a Sculptor, and she later adopted a second daughter.

Motivation: An old rival family wants her found; and doesn't want to be a sculptor and was forced into it by her family

Ideals: Joker. Bonds: In love, Poor, Family. Occupation: Sculptor

Voice: Soft and mumbly

Attributes [hide]

Sarah Tealeaf, Female Half-Elf Wizard 11
Medium (4'11") Half-Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 59 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)11 (+0) 10 (+0)9 (-1)
Skills Deception +3, Medicine +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 1500 gp.


Social Check DCs


Portia High-hill, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears long strands of aquamarine and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears a Stetson hat to hide her balding. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Portia will drive conversation. She has a small toy that she constantly fidgets with.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Shepherd arts, while her mother instructed her in etiquette, music and courtly manner. She found a children's book about a Halfling Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has built up a small fortune and can afford her own way.

Motivation: She is greedy.

Ideals: Extrovert. Flaws: Addict. Bonds: Rich, Adventurer. Occupation: Shepherd

Voice: Jittery and nervous

Attributes [hide]

Portia High-hill, Female Halfling Commoner 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 16
Hit Points 19 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 13 (+1)10 (+0) 16 (+3)13 (+1)
Skills Deception +4, Insight +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +5

Possessions: 500 gp. 1 Bullseye lantern.


Social Check DCs


Arara Holimion, Female Half-Elf [Permalink]

Personal [hide]

Description: She very much looks the part of a Knight. She has a moderate pudge and is not very fit. Her hair is greying and her face has many wrinkles. She has violet eyes and a yellow hat with a green feather.

Personality: She speaks before she thinks and is too direct. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her childhood dream was to be a Miller, but she was a colossal failure. She now owns her own business.

Motivation: She is currently in port desperately looking for someone to get her out; and she has money and likes to spend it

Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Rich, Slave. Occupation: Knight

Voice: Excited and jittery

Attributes [hide]

Arara Holimion, Female Half-Elf Sorcerer 5
Medium (4'7") Half-Elf, Neutral Good (CR 5)
Armor Class 8
Hit Points 0 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 7 (-2)10 (+0) 10 (+0)11 (+0)
Skills Athletics +7, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 20000 cp. Tourmaline (90 gp). Malachite (7 gp). Black pearl (1400 gp).


Social Check DCs


Sannl Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her lance with her veritable burlap sack of a shirt. She has a moderate pudge and is not very fit. She keeps her long white hair kept up in a rat tail. She has violet eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Sannl is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Sannl lived on a farm with her mother, near the main road leading to a nearby town. While studying, she fell in love. They married and had a daughter. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants nothing more than to rejoin the army; and meet up once more with her childhood friend

Ideals: Optimist. Bonds: Family, In love, Adventurer, Military. Occupation: Carter

Voice: Spits words with contempt

Attributes [hide]

Sannl Caebrek, Female Dwarf Fighter 2
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)7 (-2) 11 (+0)3 (-4)
Skills History +0, Persuasion -2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 90 gp.


Social Check DCs

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