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NPC Generator

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Advanced [show]


Ar-Pratu Hadlee, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a mountains tribe. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and dragonborn compassion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Nature. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Ar-Pratu Hadlee, Male Half-Orc Fighter 6
Medium (5'10") Half-Orc, Lawful Evil (CR 6)
Armor Class 13
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)11 (+0) 16 (+3)16 (+3)
Skills Athletics +6, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6

Possessions: 5000 sp. Zircon (70 gp). Onyx (70 gp). Aquamarine (300 gp). Violet garnet (300 gp).


Social Check DCs


Sapply Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is slicked back into a classic pompadour. His eyes are blue and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with a lost civilization.

History: He was born in the south. His family was turned out during the war. He and his family wandered south to less war torn lands. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: PTSD, Insane. Bonds: Adventurer, Immigrant. Occupation: Sailor

Voice: Scratchy, weak

Attributes [hide]

Sapply Bafflestone, Male Gnome Fighter 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, History +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Eva Remington, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman likes to wear brown tank tops with blue skirt. Her black hair, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, she is a well trained Miner. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and balancing her hectic life and new miner responsibilities is difficult

Ideals: Impeccable, Entrepeneur. Bonds: Job, Immigrant, Criminal record. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Eva Remington, Female Human Fighter 7
Medium (4'11") Human, True Neutral (CR 7)
Armor Class 13
Hit Points 71 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)12 (+1) 8 (-1)15 (+2)
Skills Acrobatics +6, Investigation +4
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +4

Possessions: 500 gp. Moss agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marastyr Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She usually wears her brown robe and has her trident always slung over her shoulder. She wears a broad hat to cover her moderate length white hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Marastyr was born in the north. At a young age she loved to build and create. Marastyr liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.

Ideals: Logical, Persistence. Flaws: Insane. Bonds: Adventurer, Nature. Occupation: Apothecary

Voice: Booming voice

Attributes [hide]

Marastyr Holderhek, Female Dwarf Warlock 12
Medium (3'10") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 89 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)11 (+0) 10 (+0)14 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 2000 gp. Deep blue spinel (200 gp). Golden yellow topaz (200 gp). Golden yellow topaz (200 gp). 1 Minor magic item.


Social Check DCs

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