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NPC Generator

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Advanced [show]


Sarah Payton, Female Human [Permalink]

Personal [hide]

Description: Standing 5'11", this woman wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her long black hair is drawn into a two foot long braid. Her eyes are likewise hazel.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has a small toy that she constantly fidgets with.

History: She was born into a rich family. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She now mingles about in high society.

Motivation: Further expansion of business; and balancing her hectic life and new bather responsibilities is difficult

Ideals: Disciplined. Flaws: Addict. Bonds: Rich, In love, Job. Occupation: Bather

Voice: Jittery and nervous

Attributes [hide]

Sarah Payton, Female Human Aristocrat 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 40 gp. Moss agate (10 gp).


Social Check DCs


Drifting Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is renowned for her bright pastel dresses and hats. Her yellow fur is lengthy. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She loves telling others what to do and how they should feel about things. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She got into the Scribe business at a young age. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Drifting took refuge in the large cave and found the beat up glaive and armor she uses now. She inherited the family business which she has now maintained for 4 years.

Motivation: To be a Locksmith again; and she's in love

Ideals: Opinionated, Justice. Bonds: Job, Nature, Has a crush. Occupation: Scribe

Voice: Deep voice with rolling R's

Attributes [hide]

Drifting Of Storm, Female Tabaxi Warrior 17
Medium (5'5") Tabaxi, Neutral Good (CR 17)
Armor Class 8
Hit Points 62 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 9 (-1)9 (-1) 12 (+1)19 (+4)
Skills Nature +5, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 5d4-1, Ranged +4 / 5d4-2, Grapple -1

Possessions: 8000 gp. Peridot (70 gp). Hematite (12 gp). Golden pearl (140 gp). Golden yellow topaz (1200 gp). Alexandrite (1200 gp). Star rose quartz (70 gp). Azurite (12 gp). Red-brown spinel (140 gp). Deep green spinel (140 gp). Golden pearl (140 gp). Black pearl (1200 gp). Freshwater pearl (12 gp). Pink pearl (140 gp). White opal (1600 gp). Freshwater pearl (12 gp). Bloodstone (70 gp). Deep blue spinel (1200 gp). Golden yellow topaz (1200 gp). Amber (140 gp). White pearl (140 gp). Silver pearl (140 gp). Rock crystal (70 gp). Tiger eye turquoise (12 gp). Golden pearl (140 gp). Deep blue spinel (1200 gp). Sardonyx (70 gp). Deep blue spinel (1200 gp). Star rose quartz (70 gp). Tiger eye turquoise (12 gp). Tourmaline (140 gp). Violet garnet (1200 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Himo Iranapha, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He sports a long black beard, and similarly colored long hair. His eyes are a pleasant violet.

Personality: He will rave to anyone who will listen. He plays an instrument quite well.

History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Himo took refuge in the old dungeon and found the beat up spear and armor he uses now. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To clean up the streets; and to protect his home

Ideals: Artistic, Fighting. Flaws: Insane. Bonds: Nature, Guardian. Occupation: Dilettante

Voice: Jittery and nervous

Attributes [hide]

Himo Iranapha, Male Elf Cleric 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 2 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 5 (-3)11 (+0) 16 (+3)16 (+3)
Skills Animal Handling +5, Deception +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 2700 sp.


Social Check DCs


Senteq Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: An older man who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, he is not a threatening figure. His hair is long and blonde with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the east, but his parents moved at a very young age to the south. His homeland was ravaged by war and he spent much of his life rebuilding it. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Philantrophist, Joker. Flaws: PTSD. Bonds: Rich, Immigrant. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Senteq Maekkelferce, Male Gnome Druid 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 19 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)12 (+1) 9 (-1)15 (+2)
Skills Nature +3, Stealth +6
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp. Jasper (40 gp). Alexandrite (1000 gp). Golden yellow topaz (1000 gp). White opal (400 gp).


Social Check DCs

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