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NPC Generator

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Advanced [show]


Myria Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a white shirt with thin green vertical stripes and blue pants. She has dyed her greying white hair a little too much giving a sharp white color. Her green eyes dart from person to person to random spaces in the air.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Further she is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Myria grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is compelled to act according to her religious beliefs; and meet up once more with her childhood friend

Ideals: Optimist, Entrepeneur. Flaws: Addict. Bonds: Adventurer, Religious. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Myria Kettlewhistle, Female Halfling Adept 10
Small (3'0") Halfling, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 45 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)8 (-1) 6 (-2)13 (+1)
Skills Investigation +3, Stealth +7
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. Tiger eye turquoise (16 gp). Silver pearl (150 gp). Blue sapphire (700 gp).


Social Check DCs


Seddit Bedlam, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is typically in her Layabout uniform. Her red hair is smooth and relatively long. Her eyes are silver and catlike.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was raised in a island tribe. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now owns her own business.

Motivation: To be a Banker again.

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Job, Guardian, Nature. Occupation: Layabout

Voice: Nasally tone

Attributes [hide]

Seddit Bedlam, Female Tiefling Warrior 8
Medium (5'5") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 50 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)14 (+2) 8 (-1)16 (+3)
Skills Athletics +5, Insight +2
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 2000 sp. Sard (80 gp). Deep blue spinel (1000 gp). Citrine (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears pastel leather gloves, a pastel jacket, and tight pants. She wears a deerstalker hat to hide her balding. She has copper eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Gifted from a young age, Tricking studied abroad. After coming to the age of reason, Tricking took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She is untrained/undisciplined, which makes her dangerous.

Motivation: Sabotage a competitor; and she is not mentally stable, and does not behave rationally

Ideals: Optimist, Gifted. Flaws: Insane. Bonds: In love, Job. Occupation: Fortune-teller

Voice: Slurs words

Attributes [hide]

Tricking Fang, Female Tabaxi Sorcerer 10
Medium (6'0") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 33 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 16 (+3)10 (+0)
Skills Nature +5, Stealth +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 2200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oren Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears rags and sports a simple walking cane. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Oren wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gifted from a young age, Oren studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Disciplined, Fighting, Gifted. Flaws: PTSD. Bonds: Poor, Nature. Occupation: Tailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Oren Underfoot, Male Halfling Fighter 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 50 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)9 (-1) 9 (-1)14 (+2)
Skills Acrobatics +7, Persuasion +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +5

Possessions: 900 gp. Bloodstone (40 gp). Blue sapphire (500 gp). 1 Half-Plate.


Social Check DCs

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