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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Shane Fawcett, Male Human [Permalink]

Personal [hide]

Description: A 5'5" southern man, he wears a brown deerstalker hat and brown clothes. He wears a deerstalker hat to cover his moderate length silver hair. His gray eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As long as the job gets done he does not care how it got done.

History: He was born to loving parents in a slum to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Sage soon after.

Motivation: Expand his business; and meet up once more with his childhood friend

Ideals: Joker, Professionalism. Bonds: Poor, Job, Adventurer. Occupation: Sage

Voice: Boston accent

Attributes [hide]

Shane Fawcett, Male Human Warrior 11
Medium (5'5") Human, Neutral Evil (CR 11)
Armor Class 9
Hit Points 76 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)13 (+1) 11 (+0)9 (-1)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2

Possessions: 370 pp. Old masterpiece painting (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Golden circlet with four aquamarines (6000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eida Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a simple red robe with black stripes complete with hood. She wears her auburn hair down. Her eyes are a pleasant brown.

Personality: She dislikes all the random violence that takes place in the east. She is obsessed with finding treasure.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When Eida reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Pacifist, Gifted. Bonds: Poor, Adventurer, Military. Occupation: Courier

Voice: Timid voice

Attributes [hide]

Eida Stoutman, Female Halfling Commoner 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 17 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 10 (+0)19 (+4) 12 (+1)11 (+0)
Skills Perception +4, Stealth +7
Senses Passive Perception 17
Languages Common, Halfling, Gnoll, Gnome, Ignan, Auran
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 200 gp. Onyx (40 gp). 1 Darkwood Buckler.


Social Check DCs


Jarsali Sibilans, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'8" and muscular, this southern woman is well dressed, constantly wearing a yellow suit, white shirt, and brown tie. Her chestnut hair is thinning but still full. Her eyes, though not visible through her cowl, are blue.

Personality: She is witty, but her monotone delivery comes off as unnerving She does not trust anyone and sleeps with one eye open.

History: Born in the south her family was never financially stable. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic, Joker. Flaws: Insomniac. Bonds: Poor, Immigrant. Occupation: Bricklayer

Voice: Speaks like tongue is numb

Attributes [hide]

Jarsali Sibilans, Female Half-Elf Aristocrat 2
Medium (5'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)10 (+0) 15 (+2)9 (-1)
Skills Performance +1, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Cockaby Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he likes to wear ponchos typically of a light tan in addition to tight pants. He has a auburn handlebar mustache and slicked back auburn hair. His eyes, though not visible through his cowl, are gray.

Personality: Cockaby is depressed about a lot of things. He tends to be a nihilist. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero

Ideals: Persistence, Gifted. Flaws: Depressed. Bonds: Adventurer, Military. Occupation: Mercenary

Voice: Creaky witch voice

Attributes [hide]

Cockaby Humplebumple, Male Gnome Bard 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 10 (+0)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 600 gp.


Social Check DCs

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