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NPC Generator

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Advanced [show]


Pâsh Atherton, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He is well dressed, but even with his fine clothing he looks run-down. He sports a flattop hair cut. He has violet eyes and a white hat with a green feather.

Personality: His tongue was cut out and he uses sign language. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He made a point of taking high paying jobs and getting most of it up front. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants his loneliness to end; and wants a kiss

Ideals: Justice. Flaws: Disease, Insomniac. Bonds: Adventurer, Has a crush. Occupation: Shipwright

Voice: Boston accent

Attributes [hide]

Pâsh Atherton, Male Half-Orc Rogue 7
Medium (5'11") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 13 (+1)9 (-1) 14 (+2)12 (+1)
Skills Persuasion +4, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4

Possessions: 500 gp. Pink pearl (50 gp). Citrine (70 gp).


Social Check DCs


Lerissa Tolerance, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green costume with the symbols of death on her torso. Her red hair is kept up in a ponytail inside a deerstalker hat. Her eyes are red and she is always smoking a pipe.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Further she is a bit of a stoner and is frequently out of it.

History: Born to a Carter, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Miner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: She's in love; and wants a kiss

Ideals: Passionate. Flaws: Addict. Bonds: Poor, Immigrant, Has a crush. Occupation: Miner

Voice: Timid voice

Attributes [hide]

Lerissa Tolerance, Female Tiefling Warlock 2
Medium (5'2") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 11
Languages Common, Celestial, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 110 gp. 1 Everburning torch.


Social Check DCs


Bardryn Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears bulky grey painted plate armor. Beneath her clothing is a huge mess of scar tissue. Her red hair is kept up in a ponytail inside a Stetson hat. She is baby faced.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not believe in violence as a means to an end. She is a dedicated Jeweler but believes her peers are too gung-ho.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She inherited the family business which she has now maintained for 8 years.

Motivation: Balancing her hectic life and new Jeweler responsibilities is difficult.

Ideals: Pacifist. Bonds: Slave, Job, Military, Mentor. Occupation: Jeweler

Voice: growls and snarls, animalistic

Attributes [hide]

Bardryn Dankil, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 18 (+4)12 (+1) 16 (+3)8 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 290 gp. 1 Climber’s kit.


Social Check DCs


Blossom Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft blue waves gently in the breeze. She has styled her silver hair well, parting it to the right. She has a tattooed face.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Blossom hails from a village terrorized by gnolls. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Meet up once more with her childhood friend.

Ideals: Opinionated. Bonds: Rich, Adventurer, Enemies, Job. Occupation: Bricklayer

Voice: High pitched and raspy

Attributes [hide]

Blossom Hogcollar, Female Halfling Ranger 2
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Auran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp. 1 Bullseye lantern.


Social Check DCs

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