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NPC Generator

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Advanced [show]


Ea Bitter, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her silver hair is lengthy and is close to two feet long. She has gleaming, smiling black eyes.

Personality: She loves telling others what to do and how they should feel about things. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She served in the navy to pay for her family's outstanding loans. She went to a religious school and was inspired by the priests there in charitable deeds. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is compelled to act according to her religious beliefs; and she wants nothing more than to rejoin the army

Ideals: Opinionated. Flaws: Shy. Bonds: Military, Religious. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Ea Bitter, Female Tiefling Aristocrat 2
Medium (5'9") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)17 (+3) 8 (-1)15 (+2)
Skills Performance +4, Religion +5
Senses Passive Perception 9
Languages Common, Druidic, Goblin, Halfling
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 330 gp.


Social Check DCs


Merihim Strength, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. His black hair is lengthy. His fierce red eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the south to a Fletcher, Merihim learned a great deal about his father's area of expertise. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Fletcher for hire.

Motivation: He feels kind of lost in life; and to be a tailor again

Ideals: Joker. Flaws: Secretive, Insane, Depressed. Bonds: Job. Occupation: Fletcher

Voice: Spits words with contempt

Attributes [hide]

Merihim Strength, Male Tiefling Paladin 4
Medium (5'6") Tiefling, Lawful Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Deception +4, History +4
Senses Passive Perception 12
Languages Common, Terran, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 23000 cp. 1 Minor magic item.


Social Check DCs


Nordak Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears baggy brown pantaloons and a tan scarf. His long chestnut hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with finding treasure.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: To be a Shipwright again; and he is a bit of a kleptomaniac

Flaws: Terse. Bonds: Adventurer, Immigrant, Criminal record, Job. Occupation: Bounty Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Nordak Ungart, Male Dwarf Druid 6
Medium (4'0") Dwarf, Lawful Evil (CR 6)
Armor Class 9
Hit Points 20 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 9 (-1)8 (-1) 13 (+1)15 (+2)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 300 gp.


Social Check DCs


Taklinn Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'3". He is dressed in earthy colors with a grey and black handkerchief worn on his right side. He wears his chestnut hair down. His eyes are amber.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He is a Maurezhi in disguise. From there he went from mercenary job to mercenary job. He was granted psionic powers by his dying sister.

Motivation: A need for knowledge about a nearby landmark; and doesn't want to be a armorer and was forced into it by his family

Ideals: Artistic, Gifted. Flaws: Greedy. Bonds: Poor, Family, Adventurer. Occupation: Armorer

Voice: Slow speaker

Attributes [hide]

Taklinn Fallack, Male Dwarf Bard 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)11 (+0) 16 (+3)14 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 260 gp.


Social Check DCs

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