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NPC Generator

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Advanced [show]


Anne Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: She very much looks the part of a Sculptor. She carries with her a set of whips, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She wears her black hair up. Her brown eyes are passionate and lively.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She got into the Sculptor business at a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: Balancing her hectic life and new Sculptor responsibilities is difficult; and obtaining odd cultural half-elven artifacts is her passion

Ideals: Fighting, Justice. Bonds: Job, Has a crush, Adventurer. Occupation: Sculptor

Voice: Loud with bravado

Attributes [hide]

Anne Bigheart, Female Halfling Sorcerer 5
Small (3'1") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 23 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 15 (+2)15 (+2) 9 (-1)17 (+3)
Skills Nature +5, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Auran
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Astaro Torment, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on her belt. Her dark red hair is knotted and matted. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Astaro is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with vampirism at a very young age, Astaro has worked very hard to control her curse. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Astaro fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is greedy.

Ideals: Extrovert, Fighting. Flaws: Fearful, Disease. Bonds: Rich. Occupation: Cook

Voice: Mousy voice

Attributes [hide]

Astaro Torment, Female Tiefling Rogue 5
Medium (5'1") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 16 (+3)15 (+2)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Grumbar Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His black hair is styled in orderly dreadlocks. His blue eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Grumbar hails from a village terrorized by illithids. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he has passion for adventuring and risk

Ideals: Joker, Logical. Bonds: Poor, Enemies, Adventurer. Occupation: Cartwright

Voice: Irish accent

Attributes [hide]

Grumbar Marley, Male Half-Orc Paladin 11
Medium (5'6") Half-Orc, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 40 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)10 (+0) 12 (+1)14 (+2)
Skills Persuasion +6, Survival +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 18000 sp. Golden yellow topaz (1600 gp). Jade (120 gp). Lapis lazuli (10 gp). Coral (120 gp). Eye agate (10 gp). Eye agate (10 gp). Deep blue spinel (1600 gp). Jacinth (7000 gp). Star ruby (1300 gp). Obsidian (10 gp).


Social Check DCs


Whurbin Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is cut short with large spiked bangs in the front. His brown eyes peer out from beneath his feathered brown hat.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Whurbin was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Whurbin's father didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Fighting, Athletic, Impeccable, Entrepeneur. Flaws: Antagonistic. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Whurbin Daerdahk, Male Dwarf Fighter 8
Medium (4'0") Dwarf, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 71 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 10 (+0)10 (+0)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Halfling
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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