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Advanced [show]


Enna Hart, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet wide-brimmed hat and violet clothes. Her chestnut hair is well kept. She has violet eyes.

Personality: Enna is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was raised in a plains tribe. There was a wharf not far from home where she often wandered off to fish. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Extrovert, Justice. Bonds: Nature, Adventurer. Occupation: Gardener

Voice: Timid voice

Attributes [hide]

Enna Hart, Female Half-Elf Warlock 10
Medium (5'2") Half-Elf, Chaotic Evil (CR 10)
Armor Class 9
Hit Points 70 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)15 (+2) 14 (+2)12 (+1)
Skills Religion +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Halfling, Goblin
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14422222

Possessions: 2100 gp. Blue quartz (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Birel Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She wears a tight fitting blue shirt and pants. Her attire stands in sharp contrast to her kukri, which is beautifully polished and possesses an ornate carving of a skull on it. With bright blonde hair. Her gray eyes have a joyful gleam in them most of the time.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Birel was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Birel took refuge in the ruined castle and found the beat up kukri and armor she uses now. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Philantrophist. Flaws: Mundane. Bonds: Poor, Nature. Occupation: Brewer

Voice: Uses sign language

Attributes [hide]

Birel Meliamne, Female Elf Ranger 7
Medium (4'8") Elf, Lawful Good (CR 7)
Armor Class 10
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1200 gp. Red spinel (50 gp). Banded agate (4 gp). Zircon (40 gp). 1 Minor magic item.


Social Check DCs


Hoglik Livingstone, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is well dressed, constantly wearing a black suit, white shirt, and pastel tie. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes dart from person to person to random spaces in the air.

Personality: Hoglik is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the east his family was never financially stable. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He inherited the family business which he has now maintained for 2 years.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often

Ideals: Athletic, Extrovert, Impeccable. Bonds: Religious, Poor. Occupation: Knight

Voice: Dark and ominous

Attributes [hide]

Hoglik Livingstone, Male Half-Orc Druid 5
Medium (6'10") Half-Orc, Neutral Good (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)4 (-3) 16 (+3)9 (-1)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 400 gp. Brass mug with jade inlays (300 gp). Solid gold idol (1100 gp). Sapphire pendant on gold chain (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. His auburn hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He misses his home and complains about the freezing weather, even in summer.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his sister before him, after school he went straight into learning to become a Barkeep. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's looking for his big break

Ideals: Gifted. Flaws: Greedy. Bonds: Immigrant, Job, Adventurer. Occupation: Barkeep

Voice: Raspy

Attributes [hide]

Rolf Burrows, Male Half-Elf Bard 13
Medium (5'0") Half-Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 67 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)14 (+2) 8 (-1)13 (+1)
Skills Intimidation +5
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Auran
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433332

Possessions: 900 pp. A necklace of small pink pearls (4000 gp). A roughly beaten golden orb (120 gp). Brass mug with jade inlays (300 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). 1 Medium magic item.


Social Check DCs

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