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NPC Generator

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Advanced [show]


Tree Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is dressed in earthy colors with a brown and yellow handkerchief worn on his left side. His whole body is exceptionally muscular. His fur, while still mostly cinnamon, has prominent grey streaks. His eyes are amber and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.

History: When he was but 3 years old his parents immigrated from the east. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Joker, Persistence. Bonds: Immigrant, Family. Occupation: Map Maker

Voice: Speaks with squeezed throat

Attributes [hide]

Tree Shore, Male Tabaxi Rogue 8
Medium (5'6") Tabaxi, Lawful Evil (CR 8)
Armor Class 15
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 11 (+0)16 (+3) 8 (-1)17 (+3)
Skills Intimidation +6, Medicine +2
Senses Passive Perception 9
Languages Common, Orc, Terran, Celestial
Attacks Melee +6 / 2d10+3, Ranged +8 / 2d10+5, Grapple +5

Possessions: 90 pp.


Social Check DCs


Herleva Stapleton, Female Human [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). Her skin is fair and her fingers are delicate and long. Her auburn hair is braided into rings. She has gleaming, smiling blue eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her job bores her to no end. She has decided to make it more interesting.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her father had invested heavily in several trade routes and wanted her to inherit them. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.

Motivation: To reunite with her old friends.

Ideals: Joker. Flaws: Disease. Bonds: Adventurer, Criminal record, Rich. Occupation: Masseuse

Voice: Spits and sputters

Attributes [hide]

Herleva Stapleton, Female Human Cleric 11
Medium (5'0") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 92 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)12 (+1) 12 (+1)6 (-2)
Skills Nature +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 900 gp. Violet garnet (600 gp). Moss agate (4 gp). Zircon (50 gp). Rhodochrosite (4 gp). Alexandrite (600 gp). 1 Minor magic item.


Social Check DCs


Sumnes Serge, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a well pressed and immaculate suit (or dress). She wears a wide-brimmed hat to cover her moderate length white hair. She wears large thick round spectacles.

Personality: She is very quiet and rarely speaks above a whisper. She can't help but pocket interesting objects she comes across

History: She was born to a pair of big game hunters, but was frequently ill as a child. She moved from fad to fad and when she turned 15 she discovered singing. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has decided she is irredeemable; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Immigrant, Criminal record. Occupation: Navigator

Voice: Sighs a lot, exhausted

Attributes [hide]

Sumnes Serge, Female Half-Elf Paladin 5
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Nature +4, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has dyed her greying yellow fur a little too much giving a sharp yellow color. Her eyes are likewise copper.

Personality: Calm and collected, she is a well trained Locksmith. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Windy grew up listening to her mother's many stories. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Retire the richest woman in the east; and she wants revenge against giants

Ideals: Entrepeneur. Flaws: PTSD. Bonds: Job, Enemies, Adventurer. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Windy In Woods, Female Tabaxi Sorcerer 3
Medium (5'6") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)13 (+1) 11 (+0)16 (+3)
Skills Arcana +3, Athletics +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp. Pink pearl (70 gp). Red spinel (70 gp). White pearl (70 gp). 2 Thunderstones. 3 Antitoxin.


Social Check DCs

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