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Advanced [show]


Azza Fright, Female Tiefling [Permalink]

Personal [hide]

Description: A 4'9" eastern woman, she wears a simple burlap shirt and baggy pants. She conceals her morningstar with her veritable burlap sack of a shirt. She has wavy silver hair. She has white eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was raised in a white middle class family as the only child. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Azza took refuge in the old dungeon and found the beat up morningstar and armor she uses now. She has achieved small success as a Map Maker.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Mundane. Bonds: Poor, Job, Nature. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Azza Fright, Female Tiefling Cleric 10
Medium (4'9") Tiefling, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 57 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 15 (+2)17 (+3) 11 (+0)14 (+2)
Skills Religion +7, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc, Infernal, Gnome
Attacks Melee +1 / 3d6-3, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 2400 gp. An abacus with copper, silver and gold markers (150 gp). Fire opal pendant on a fine gold chain (2100 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Kallista Vice, Female Tiefling [Permalink]

Personal [hide]

Description: This woman usually wears her black robe and has her shortbow always slung over her shoulder, and sports empty pouches on her belt. Her silver hair is lengthy and is close to two feet long. Her eyes are white and she is always smoking a pipe.

Personality: She snorts whenever she laughs or is feeling confident. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her first spouse was a Barber, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her brother's freedom.

Motivation: A deep hatred of brigands.

Flaws: Antagonistic. Bonds: Enemies, Family. Occupation: Sculptor

Voice: Relaxed voice

Attributes [hide]

Kallista Vice, Female Tiefling Aristocrat 1
Medium (6'1") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)15 (+2) 14 (+2)8 (-1)
Skills Arcana +4, Deception +1
Senses Passive Perception 12
Languages Common, Goblin, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp.


Social Check DCs


Morg Garfield, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears a custom-built plate barding that's adorned with white lining and desert motifs. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: Overbrimming with self-confidence, Morg isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Spice Merchant business at a young age. Morg liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Spice Merchant job and began his own company from there.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Impeccable, Entrepeneur. Bonds: Job, Nature, Family. Occupation: Spice Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Morg Garfield, Male Half-Orc Paladin 16
Medium (5'2") Half-Orc, Chaotic Evil (CR 16)
Armor Class 11
Hit Points 103 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)14 (+2) 12 (+1)13 (+1)
Skills Intimidation +6, Perception +6
Senses Passive Perception 16
Languages Common, Orc, Terran, Ignan
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14022

Possessions: 3000 gp. Red garnet (60 gp). Deep blue spinel (800 gp). Blue quartz (7 gp). Chrysoprase (20 gp). Peridot (20 gp). Amber (60 gp). Golden yellow topaz (800 gp). Chrysoberyl (60 gp). Peridot (20 gp). Moonstone (20 gp). Banded agate (7 gp). Eye agate (7 gp). Aquamarine (800 gp). Rich purple corundum (700 gp). Citrine (20 gp). Jade (60 gp). Malachite (7 gp).


Social Check DCs


Ombul Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats, and carries shortbows. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His fierce gray eyes like to dwell on things.

Personality: Ombul wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: When he was but 6 years old his parents immigrated from the west. A few years later when the south was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Money/treasure; and he desires power and/or immortality

Ideals: Fighting, Disciplined. Flaws: Impulsive. Bonds: Immigrant, Adventurer, Rich. Occupation: Mortician

Voice: Raspy

Attributes [hide]

Ombul Brightmoon, Male Halfling Fighter 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 40 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)11 (+0) 10 (+0)12 (+1)
Skills History +3, Insight +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 2000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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